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Zombie addition


  
 
 
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JCobra
Senior Member
Join Date: Mar 2006
Location: Canada
Old 01-26-2007 , 11:41   Zombie addition
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Code:
public if_zombie(id){     new model[32]     get_user_info(id, "model", model, 31);     if (contain ( model[32], zombies[31] );         set_user_footsteps ( id, [ set = 1 ] );         set_user_gravity ( id, Float:gravity = 1.0 ); } public if_human(id){     new model[32]     get_user_info(id, "model", model, 31);     if (contain ( model[32], human[31] );         set_user_rendering(id, kRenderFxGlowShell,255,0,0,kRenderNormal,25); } public tasks(){     set_task(0.5,"if_human");     set_task(1.0,"if_zombie");     }






I have no idea, what I'm doing wrong... But it's probably something very stupid...

Basically, for the zombie mod, me and my friend are making... I want to make it so zombies have silent foot steps (More sneaky )
and have reduced gravity. (These are the bots)

While people (the non-bots) will glow red so that other players will know before hand that it is a player. (Reduced light on map making it harder to see)

Any help would be appreciated...
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Last edited by JCobra; 01-26-2007 at 11:44.
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