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[Info] About bullet/particle power change


  
 
 
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VEN
Veteran Member
Join Date: Jan 2005
Old 01-11-2007 , 14:49   [Info] About bullet/particle power change
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Note #1: This information probably will not make much sence if you unfamiliar with the trace scripting.

I found the way to change a bullet/particle power directly through fraction traceresult. The problem is that the [power | fraction] dependence are nonlinear.

This is a table for AWP TA leg damage:
Code:
 F          D  
---------------
 0.0        30 
 0.1        29 
 0.3        28 
 0.5        27 
 0.7        26 
 0.9        25 
 1.1        24 
 1.4        23 
 1.7        22 
 2.0        21 
 2.3        20 
 2.6        19 
 2.8        18 
 3.2        17 
 3.5        16 
 3.9        15 
 4.2        14 
 4.6        13 
 5.1        12 
 5.6        11 
 6.2        10 
 6.6         9 
 7.3         8 
 8.0         7 
 8.9         6 
 9.8         5 
10.7         4 
12.0         3 
13.8         2 
16.2         1 
20.4         0
Note #2: For fraction in range {0.0 ... ~5.0} the dependence are nearly linear.

Note #3: Also you can use a negative fraction values to increase power.

Last edited by VEN; 01-11-2007 at 15:18.
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