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client_print at player spawn?


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SweatyBanana
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Join Date: Sep 2005
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Old 12-30-2006 , 15:21   Re: client_print at player spawn?
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http://forums.alliedmods.net/showthread.php?t=42159
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VEN
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Join Date: Jan 2005
Old 12-30-2006 , 16:11   Re: client_print at player spawn?
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hlstriker: i meant that using the upper code of this thread you can't expirience the effect that you mentioned because the fullupdate command (which is the only one command that is auto executed on demo recording) is blocked in the code.
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