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pdata types ?


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The Specialist
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Join Date: Nov 2006
Old 12-22-2006 , 22:02   Re: pdata types ?
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No not really. Ive only seen a glimpse of this so far. Thats why I am asking for info on it , so I can learn about them .

EDIT: thank you so much for that link stupok good stuff

Last edited by The Specialist; 12-22-2006 at 23:30.
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Simon Logic
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Old 12-23-2006 , 15:48   Re: pdata types ?
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You could dowload SDK (source code) form metamod.org. But there is no source for engine, and there is no SDK for CS. I wonder (and admired) how AMX Mod X staff has discovered so many offsets (just look into cstrike.h of AMX Mod X source)!
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The Specialist
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Old 12-23-2006 , 19:11   Re: pdata types ?
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Quote:
Originally Posted by Simon Logic View Post
You could dowload SDK (source code) form metamod.org. But there is no source for engine, and there is no SDK for CS. I wonder (and admired) how AMX Mod X staff has discovered so many offsets (just look into cstrike.h of AMX Mod X source)!
I have already downlaoded the Half-Life SDK source. But I still havnt noticed any pdata types. I spent hours reading it .
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VEN
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Join Date: Jan 2005
Old 01-01-2007 , 21:16   Re: pdata types ?
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Quote:
my question is what are the types , like money , ammo , etc etc etc
All pdata that sctrike module uses are int.

Quote:
I wonder (and admired) how AMX Mod X staff has discovered so many offsets
JGHG used simple offset scanning method. Though Bail said to me that he able to retrieve all ofssets through disassembling of the dll binary.
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