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Weird Origin Problem


  
 
 
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The Specialist
BANNED
Join Date: Nov 2006
Old 12-12-2006 , 05:03   Weird Origin Problem
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I dont know what the problem here is , it is supposed to get the nade origins then add effects and sprites. But the origin is extremly messed up and picks a random place on a map and does the effects , and no effects are dont to my nades .Thanks for the help
Code:
#include <amxmodx> #include <fakemeta_util> new g_Switch; new g_Mode[8]; new g_Fire; new g_HE_Fx; new g_SG_Fx; new g_FB_Fx; new g_FireWorks; new g_Smoke; new Lightning; public plugin_init() {  register_plugin("He Effects","0.1","The Specialist");  g_Switch = register_cvar("he_switch","1");  g_HE_Fx = register_cvar("he_fx","a");  g_SG_Fx = register_cvar("sg_fx","a");  g_FB_Fx = register_cvar("fb_fx","a");  register_forward(FM_PlayerPreThink,"GrenadeEffects"); } public GrenadeEffects(id) {  if(get_pcvar_num(g_Switch))  {   new HE = fm_find_ent_by_model(-1,"grenade","w_hegrenade.mdl");   new HE_Origin[3];   new HE_Owner = pev(HE,pev_owner);   new g_iMode = read_flags(g_Mode);   get_pcvar_string(g_HE_Fx,g_Mode,7);     pev(HE,pev_origin,HE_Origin);     if(g_iMode & 1 )   {    message_begin(MSG_BROADCAST ,SVC_TEMPENTITY);    write_byte(TE_BEAMFOLLOW)    write_short(HE)    write_short(g_Fire)    write_byte(10)    write_byte(2)    write_byte(0)    write_byte(0)    write_byte(0)    write_byte(250)    message_end();   }   if(g_iMode & 2 )   {    message_begin(MSG_BROADCAST ,SVC_TEMPENTITY);    write_byte(TE_BEAMFOLLOW)    write_short(HE)    write_short(g_FireWorks)    write_byte(10)    write_byte(2)    write_byte(0)    write_byte(0)    write_byte(0)    write_byte(250)    message_end();   }   if(g_iMode & 4 )   {    message_begin(MSG_BROADCAST ,SVC_TEMPENTITY);    write_byte(TE_SMOKE);    engfunc(EngFunc_WriteCoord,HE_Origin[0]);    engfunc(EngFunc_WriteCoord,HE_Origin[1]);    engfunc(EngFunc_WriteCoord,HE_Origin[2]);    write_short(g_Smoke);    write_byte(255);    write_byte(0);    message_end();   }   if(g_iMode & 8 )   {    message_begin(MSG_BROADCAST ,SVC_TEMPENTITY);    write_byte(TE_ELIGHT);    write_short(HE);    engfunc(EngFunc_WriteCoord,HE_Origin[0]);    engfunc(EngFunc_WriteCoord,HE_Origin[1]);    engfunc(EngFunc_WriteCoord,HE_Origin[2]);    engfunc(EngFunc_WriteCoord,10);    write_byte(250);    write_byte(250);    write_byte(250);    write_byte(10);    write_coord(10);    message_end();   }   if(g_iMode & 16 )   {    message_begin( MSG_BROADCAST, SVC_TEMPENTITY)    write_byte(TE_BEAMENTS);    write_short(HE_Owner);    write_short(HE);    write_short(Lightning);    write_byte(0)    write_byte(0);    write_byte(25);    write_byte(30);    write_byte(10);      write_byte(255);    write_byte(255);    write_byte(255)    write_byte(255);    write_byte(0);    message_end()   }   if( g_iMode & 32)   {    message_begin( MSG_BROADCAST, SVC_TEMPENTITY);    write_byte(TE_SPARKS)    engfunc(EngFunc_WriteCoord,HE_Origin[0]);    engfunc(EngFunc_WriteCoord,HE_Origin[1]);    engfunc(EngFunc_WriteCoord,HE_Origin[2]);    message_end();   }  }  FlashEffects(id); } public FlashEffects(id) {  if(get_pcvar_num(g_Switch))  {   new FB = fm_find_ent_by_model(-1,"grenade","w_flashbang.mdl");   new FB_Origin[3];   new FB_Owner = pev(FB,pev_owner);   new g_iMode = read_flags(g_Mode);   get_pcvar_string(g_FB_Fx,g_Mode,7);     pev(FB,pev_origin,FB_Origin);     if(g_iMode & 1 )   {    message_begin(MSG_BROADCAST ,SVC_TEMPENTITY);    write_byte(TE_BEAMFOLLOW)    write_short(FB)    write_short(g_Fire)    write_byte(10)    write_byte(2)    write_byte(0)    write_byte(0)    write_byte(0)    write_byte(250)    message_end();   }   if(g_iMode & 2 )   {    message_begin(MSG_BROADCAST ,SVC_TEMPENTITY);    write_byte(TE_BEAMFOLLOW)    write_short(FB)    write_short(g_FireWorks)    write_byte(10)    write_byte(2)    write_byte(0)    write_byte(0)    write_byte(0)    write_byte(250)    message_end();   }   if(g_iMode & 4 )   {    message_begin(MSG_BROADCAST ,SVC_TEMPENTITY);    write_byte(TE_SMOKE);    engfunc(EngFunc_WriteCoord,FB_Origin[0]);    engfunc(EngFunc_WriteCoord,FB_Origin[1]);    engfunc(EngFunc_WriteCoord,FB_Origin[2]);    write_short(g_Smoke);    write_byte(255);    write_byte(0);    message_end();   }   if(g_iMode & 8 )   {    message_begin(MSG_BROADCAST ,SVC_TEMPENTITY);    write_byte(TE_ELIGHT);    write_short(FB);    engfunc(EngFunc_WriteCoord,FB_Origin[0]);    engfunc(EngFunc_WriteCoord,FB_Origin[1]);    engfunc(EngFunc_WriteCoord,FB_Origin[2]);    engfunc(EngFunc_WriteCoord,10);    write_byte(250);    write_byte(250);    write_byte(250);    write_byte(10);    write_coord(10);    message_end();   }   if(g_iMode & 16 )   {    message_begin( MSG_BROADCAST, SVC_TEMPENTITY)    write_byte(TE_BEAMENTS);    write_short(FB_Owner);    write_short(FB);    write_short(Lightning);    write_byte(0)    write_byte(0);    write_byte(25);    write_byte(30);    write_byte(10);      write_byte(255);    write_byte(255);    write_byte(255)    write_byte(255);    write_byte(0);    message_end()   }   if( g_iMode & 32)   {    message_begin( MSG_BROADCAST, SVC_TEMPENTITY);    write_byte(TE_SPARKS)    engfunc(EngFunc_WriteCoord,FB_Origin[0]);    engfunc(EngFunc_WriteCoord,FB_Origin[1]);    engfunc(EngFunc_WriteCoord,FB_Origin[2]);    message_end();   }  }  SmokeEffects(id);  return; } public SmokeEffects(id) {  if(get_pcvar_num(g_Switch))  {   new SG = fm_find_ent_by_model(-1,"grenade","w_smokegrenade.mdl");   new SG_Origin[3];   new SG_Owner = pev(SG,pev_owner);   new g_iMode = read_flags(g_Mode);   get_pcvar_string(g_SG_Fx,g_Mode,7);     pev(SG,pev_origin,SG_Origin);     if(g_iMode & 1 )   {    message_begin(MSG_BROADCAST ,SVC_TEMPENTITY);    write_byte(TE_BEAMFOLLOW)    write_short(SG)    write_short(g_Fire)    write_byte(10)    write_byte(2)    write_byte(0)    write_byte(0)    write_byte(0)    write_byte(250)    message_end();   }   if(g_iMode & 2 )   {    message_begin(MSG_BROADCAST ,SVC_TEMPENTITY);    write_byte(TE_BEAMFOLLOW)    write_short(SG)    write_short(g_FireWorks)    write_byte(10)    write_byte(2)    write_byte(0)    write_byte(0)    write_byte(0)    write_byte(250)    message_end();   }   if(g_iMode & 4 )   {    message_begin(MSG_BROADCAST ,SVC_TEMPENTITY);    write_byte(TE_SMOKE);    engfunc(EngFunc_WriteCoord,SG_Origin[0]);    engfunc(EngFunc_WriteCoord,SG_Origin[1]);    engfunc(EngFunc_WriteCoord,SG_Origin[2]);    write_short(g_Smoke);    write_byte(255);    write_byte(0);    message_end();   }   if(g_iMode & 8 )   {    message_begin(MSG_BROADCAST ,SVC_TEMPENTITY);    write_byte(TE_ELIGHT);    write_short(SG);    engfunc(EngFunc_WriteCoord,SG_Origin[0]);    engfunc(EngFunc_WriteCoord,SG_Origin[1]);    engfunc(EngFunc_WriteCoord,SG_Origin[2]);    engfunc(EngFunc_WriteCoord,10);    write_byte(250);    write_byte(250);    write_byte(250);    write_byte(10);    write_coord(10);    message_end();   }   if(g_iMode & 16 )   {    message_begin( MSG_BROADCAST, SVC_TEMPENTITY)    write_byte(TE_BEAMENTS);    write_short(SG_Owner);    write_short(SG);    write_short(Lightning);    write_byte(0)    write_byte(0);    write_byte(25);    write_byte(30);    write_byte(10);      write_byte(255);    write_byte(255);    write_byte(255)    write_byte(255);    write_byte(0);    message_end()   }   if( g_iMode & 32)   {    message_begin( MSG_BROADCAST, SVC_TEMPENTITY);    write_byte(TE_SPARKS)    engfunc(EngFunc_WriteCoord,SG_Origin[0]);    engfunc(EngFunc_WriteCoord,SG_Origin[1]);    engfunc(EngFunc_WriteCoord,SG_Origin[2]);    message_end();   }  }  return 0; } public plugin_precache() {  g_FireWorks = precache_model("sprites/fireworkbest.spr");  g_Fire = precache_model("sprites/flame.spr");  g_Smoke = precache_model("sprites/steam1.spr");  Lightning = precache_model("sprites/lgtning.spr"); }
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