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[REQ] SocketsX


  
 
 
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Zenith77
Veteran Member
Join Date: Aug 2005
Old 12-11-2006 , 13:31   [REQ] SocketsX
#1

I'd think it be pretty cool and useful to have a multi-threaded sockets module like the SQLx module. That's all.
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Twilight Suzuka
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Join Date: Jul 2004
Location: CS lab
Old 12-11-2006 , 14:54   Re: [REQ] SocketsX
#2

Hey! Thi...this was my idea...
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Greenberet
AMX Mod X Beta Tester
Join Date: Apr 2004
Location: Vienna
Old 12-11-2006 , 15:32   Re: [REQ] SocketsX
#3

...
boys are always faster then girls
even in posting ideas
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Twilight Suzuka
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Join Date: Jul 2004
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Old 12-11-2006 , 15:35   Re: [REQ] SocketsX
#4

Quote:
Originally Posted by Greenberet View Post
...
boys are always faster then girls
even in posting ideas
Greenberet: I started coding the module long before this was posted. Hell, its probably a joke post, cause it uses my naming convention for modules -> *X
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BAILOPAN
Join Date: Jan 2004
Old 12-11-2006 , 16:03   Re: [REQ] SocketsX
#5

This would be an interesting project. Sockets work differently from SQLX though and the same model would not directly apply. You'd have to create the socket in the thread, then pump received/sent data to and from the plugin to the thread. That is different from SQLX, which does this atomically for one connection, rather than keeping the connection open and letting the information flow bidirectionally.
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 12-11-2006 , 16:31   Re: [REQ] SocketsX
#6

Quote:
Originally Posted by BAILOPAN View Post
This would be an interesting project. Sockets work differently from SQLX though and the same model would not directly apply. You'd have to create the socket in the thread, then pump received/sent data to and from the plugin to the thread. That is different from SQLX, which does this atomically for one connection, rather than keeping the connection open and letting the information flow bidirectionally.
If you actually do this, could you also add socket server capabilities? You know, like socket_listen and the other stuff that goes along with it. I know you'd probably do it anyway, but just making sure.
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Zenith77
Veteran Member
Join Date: Aug 2005
Old 12-11-2006 , 17:50   Re: [REQ] SocketsX
#7

Quote:
Originally Posted by Twilight Suzuka View Post
Greenberet: I started coding the module long before this was posted. Hell, its probably a joke post, cause it uses my naming convention for modules -> *X
And what do you have to show for it :p.
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Old 12-11-2006 , 17:59   Re: [REQ] SocketsX
#8

L...lots!
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