sorry bad topic name..what im tryin to do\find when a person throws nade thats easy but when he throws a grenade and then he presses E(button IN_USE) so after someone throws a grenade when he presses in use how could i catch that? i tried client pre think to catch the buttons thats easy but how would i know if he just threw a grenade
edit: nvm solved by xanimos
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Have a global variable (array for each player) set it to true when he throws a nade and check when hitting enter see if the variable is
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