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[ Cstrike ]Native: cs_get(set)_weapon_silent


  
 
 
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Ryu2877
Member
Join Date: Sep 2006
Location: China
Old 11-07-2006 , 03:32   [ Cstrike ]Native: cs_get(set)_weapon_silent
#1

The bug report in error message:

PHP Code:
L 11/07/2006 16:04:03Start of error session.
L 11/07/2006 16:04:03Info (map "de_chateau") (logfile "error_110706.log")
L 11/07/2006 16:04:03: [CSTRIKEInvalid non-player entity 333
L 11
/07/2006 16:04:03: [AMXXDisplaying debug trace (plugin "Bot_SuperWeapon.amxx")
L 11/07/2006 16:04:03: [AMXXRun time error 10native error (native "cs_get_weapon_silen")
L 11/07/2006 16:04:03: [AMXX]    [0Bot_SuperWeapon.sma::forward_playerprethink (line 1342
Explain:
That's my test plugin(Using bot to test certain shit).
Id which been "get(set)" silent is the m4a1 entity index,and in "funcwiki", announce: the "index should be the entity index of the weapon".But server console clew above, however the game still run normally.
Ryu2877 is offline
BAILOPAN
Join Date: Jan 2004
Old 11-07-2006 , 04:53   Re: [ Cstrike ]Native: cs_get(set)_weapon_silent
#2

The error message is misleading. It means that the non-player entity you passed is invalid.

Your weapon entity index might be wrong. In any case, it's not a bug, so you may want to re-post this Scripting Help.
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