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c0ldfyr3
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Join Date: Aug 2005
Location: Ireland
Old 07-20-2006 , 01:22   Error...
Reply With Quote #1

One of my ZM users just reported this error message. I can't find it in sourcemm or the hl2sdk.
It comes up right after AllPluginsLoaded as far as I can tell. No other users have ever reported this before.

Quote:
Originally Posted by Soynuts
Host_Error: IDLLFunctions:: DLLInit returned false.
Original post.
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DS
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Join Date: Sep 2004
Location: WI, USA
Old 07-20-2006 , 07:58   Re: Error...
Reply With Quote #2

That error comes from the engine. (Search for that string in an engine binary). For one reason or another IServerGameDLL::DLLInit is returning false. Are you hooking that function in your plugin and overriding the return value?

(Sorry for the possibly stupid question in advance)
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Last edited by DS; 07-20-2006 at 08:55.
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c0ldfyr3
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Join Date: Aug 2005
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Old 07-20-2006 , 09:13   Re: Error...
Reply With Quote #3

Nope nothing to do with it at all...
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BAILOPAN
Join Date: Jan 2004
Old 07-20-2006 , 12:19   Re: Error...
Reply With Quote #4

Is he trying to load MM:S as a metamod or a server plugin?
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c0ldfyr3
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Join Date: Aug 2005
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Old 07-20-2006 , 20:26   Re: Error...
Reply With Quote #5

Code:
Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for "Counter-Strike: Source"
[ZOMBIE] Server Dll Start at [0x80d7788]
[ZOMBIE] 0xf6b9f410
[ZOMBIE] 0xf68aee90
[ZOMBIE] 0xf69d06e0
[ZOMBIE] 0xf68aaf70
[ZOMBIE] 0xf68a5c60
[ZOMBIE] 0xf674ae60
[ZOMBIE] 0xf6753240
[ZOMBIE] 0xf689f350
[ZOMBIE] 0xf6a19b40
[ZOMBIE] 0xf6627060
[ZOMBIE] 0xf6a17960
[ZOMBIE] 0xf68aaf70
[ZOMBIE] 0xf68b05e0
[ZOMBIE] 0xf6a15c20
[ZOMBIE] 0xf6572860
[ZOMBIE] 0xf6a0a9b0
[ZOMBIE] 0xf681ed10
[ZOMBIE] 0xf6755ae0
[ZOMBIE] 0xf6573400
[ZOMBIE] 0xf6946120
[ZOMBIE] Found kill command. 0xf6c46c60
[ZOMBIE] Found give command. 0xf6c46b60 // 0xf678db60
[ZOMBIE] Found ent_fire command. 0xf6c44f00 // 0xf675bf30
Host_Error: IDLLFunctions::DLLInit returned false.
I presume as normal?
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