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Soccer Jam v2.07a


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polo7
Junior Member
Join Date: Nov 2009
Location: Czech Republic
Old 07-16-2011 , 05:56   Re: Soccer Jam v2.07a
Reply With Quote #1

Quote:
Originally Posted by ConnorMcLeod View Post
Hi,

Server won't start with SJ and faketeambot ON.

If i start server without plugins, then install plugins and change map, all runs fine...

I hope somebody will have an idea on how to fix.
I have same problem
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tulga
Junior Member
Join Date: May 2010
Old 10-11-2011 , 12:54   Re: Soccer Jam v2.07a
Reply With Quote #2

Quote:
Originally Posted by polo7 View Post
I have same problem

faketeambot.sma

public plugin_cfg(){
if(get_cvar_num("soccer_jam_online"))
set_task(0.5, "createBots", 9999);
else
set_task(0.5, "kickBots", 9999);
}

public StartRound() {
set_task(1.5, "PostStartRound", 10000);
}

......
public createBots()
public kickBots()
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cs1.7
Senior Member
Join Date: Oct 2008
Old 11-20-2010 , 15:02   Re: Soccer Jam v2.07a
Reply With Quote #3

never used faketeambot plugin.
what is it good for?
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thomas76
Senior Member
Join Date: Dec 2007
Old 11-22-2010 , 10:15   Re: Soccer Jam v2.07a
Reply With Quote #4

Which line i have to change that i dont have a slowdown in bunnyhop?
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Old 12-02-2010, 12:36
afaq
This message has been deleted by afaq.
afaq
Junior Member
Join Date: Jun 2010
Location: Beyond ur dreams
Old 12-02-2010 , 12:37   Re: Soccer Jam v2.07a
Reply With Quote #6

i edited some things like new ball sounds etc

https://forums.alliedmods.net/showth...06#post1361506
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d3n4o0
New Member
Join Date: Dec 2010
Old 12-29-2010 , 10:44   Re: Soccer Jam v2.07a
Reply With Quote #7

can someone please give me the mapping tools for SJ mod...
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BeasT
Senior Member
Join Date: Apr 2007
Location: Lithuania
Old 12-29-2010 , 13:53   Re: Soccer Jam v2.07a
Reply With Quote #8

Quote:
Originally Posted by d3n4o0 View Post
can someone please give me the mapping tools for SJ mod...
Here is the map layout:
http://forums.alliedmods.net/showpos...&postcount=637
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Xiaolong
Junior Member
Join Date: Mar 2009
Old 01-16-2011 , 05:46   Re: Soccer Jam v2.07a
Reply With Quote #9

can someone remove the .ready command?
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BlackMilk
Veteran Member
Join Date: Jun 2007
Old 06-01-2011 , 06:48   Re: Soccer Jam v2.07a
Reply With Quote #10

Tried installing this on a CZ listen server (don't have anything online right now) but it simply fails to start whenever the plugin is enabled.

I installed it correctly with all the files in the right places. When I (try to) start the server I pick the soccerjam map, which by the way, works fine when I don't have the mod enabled. I tried manually enabling/disabling the modules needed for the plugin and even reinstalled AMXX to get it to work, but to no avail.

I also tried starting it with and without bots enabled (including bots enabled and either starting with 0 or a few bots) but no change.
I don't see any errors of any kind in my logs either. When I try to start a game it sort of freezes at starting local game server. First I thought it just took a while, but my task manager tells me CZ actually stops responding.

Would anyone happen to know what's wrong? And I'm missing a factor here in getting it to work, maybe a certain game setting?
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