Masks:
i did a function that gives an alien carapace
Code:
if(ranks[id]==2){
ns_set_mask(id,MASK_CARAPACE,1)
adv[id]=1
}
but in game he has max of 16 armor... insted of 30...
and when i used silance i could still hear him

but i saw the silance
and carapace icon like i have them
i have another problem.. when playing NS maps.. its like i get the upgrades and lose them right away... how can i fix that?
Structures and Impulse:
how can i use the command client_build( index, structure, type, impulse )
how do i get structure types to put in the structure argument and what is impulse?
Can some1 please make a tutorial that explains how to use all the NS.inc commands and tells us about the NS Module...:
Player Mask Constants
Class Constants
Weapon Constants
Hive Trait Constants
what everything's doing and how?
thanks