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BAILOPAN
Join Date: Jan 2004
Old 01-25-2005 , 17:33   Update News!
#1

I have some good news on the progress of SourceMod. We've come a huge way in the past few weeks since we opened the source code, and the framework is nearing stable completion. We've set an API lock-in for Friday where no more "unstable" changes will be made, and that's when we'll start writing the base admin plugins.

In the meantime, we have more goodies for the community. We've set up a "Dev Log" (blog-style) where the developers have been and will continue to post updates, coding information, and all sorts of stuff for the public to see.

Dev Log: http://www.sourcemod.net/devlog

Lastly, we have an update from the WebGUI team led by YoMama. You can read the update and information about SourceMod's optional WebGUI here: devlog entry on WebGUI.

As a teaser, here's a screenshot from the prototype:


Lastly, we've enacted some new forum rules. It seems a lot of people are confused about them, as we're getting tons of posts from people clearly ignoring every single marker along the way (posting nonsense or posting in the wrong area). Read the rules here.
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manorastroman
Senior Member
Join Date: Oct 2004
Old 01-25-2005 , 17:40  
#2

nice, will you be able to see what players are saying in the server from the web GUI thingy?
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BAILOPAN
Join Date: Jan 2004
Old 01-25-2005 , 17:51  
#3

As YoMama said, we're making an addon/plugin interface for smWeb, which means that someone could do it fairly easy (it comes with a Source RCON class, IIRC).

But we wouldn't have this by default, I don't think it's "core" functionality and some people might not like that.
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SaintK
Veteran Member
Join Date: Mar 2004
Old 01-25-2005 , 17:58  
#4

Thats awsome news! Fockin good work guy's!
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raiisak
Junior Member
Join Date: Jan 2005
Old 01-26-2005 , 04:44   Hot tits! Ahoy on boyar 1 ..
#5

Sweet as sweetnes is...
I cant resist...
When do you think its done?

*no Valve trix on me plz*
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Freecode
Never Fall Asleep
Join Date: Jan 2004
Old 01-26-2005 , 07:20  
#6

Feb 2nd 20***
Notice the third *
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Manip
Senior Member
Join Date: Jan 2004
Old 01-26-2005 , 07:30  
#7

I'm sure it will be done by then too...
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Greentryst
WHAT MORE DO THEY WANT?!
Join Date: Mar 2004
Location: ? MAYBE SYRUP+TREES?
Old 01-26-2005 , 07:32  
#8

Quote:
Originally Posted by Freecode
Feb 2nd 20***
Notice the third *
Five digits! I'd like to see a little more confidence than THAT. Good heavens, even time_t won't last the century.

I predict the release date to occur in 20x6.
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LoWe
Member
Join Date: Mar 2004
Old 01-26-2005 , 14:38  
#9

Great work!
It seems develope really fast, that's nice ;)
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PM
hello, i am pm
Join Date: Jan 2004
Location: Canalization
Old 01-26-2005 , 17:25  
#10

Quote:
Originally Posted by Greentryst
Quote:
Originally Posted by Freecode
Feb 2nd 20***
Notice the third *
Five digits! I'd like to see a little more confidence than THAT. Good heavens, even time_t won't last the century.

I predict the release date to occur in 20x6.
i bet they put something out this year even if it's just a beta
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