/**
* Give a special ammo to client.
*
* @param iClient Client index given.
* @param iAmmoType 1 - Incendiary, 2 - Bursting, 3 - Armor piercing.
*
* @error Wrong number of arguments.
* @noreturn
*/
native void AddSpecialAmmo(int iClient, int iAmmoType);
ChangeLog
1.0.7.5 (25-Mar-2020)
- Added ability to disable particle effects
1.0.7.4 (18-Dec-2019)
- Disabled firing from other weapon (like grenade) counting as speciall ammo.
1.0.7.3
- Additionally increased 33% of damage deal to infected with armor piercing ammo.
1.0.7.2
- Added translation into Russian
- Added API
1.0.7.1
- Removed coop mode restriction
- Converted to a new syntax and methodmaps
- Improved upgrades reset code
- Improved tank identify code
- Bum-Bum ammo renamed to "armor piercing ammo"
- Hollowpoints ammo renamed to "bursting ammo".
TODO:
- Add blood particles to "bursting ammo" fire effect.
from (DiscoBBQ, "L4D Gore").