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[No Work] [L4D2] Jockey Teleport Fix


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Author
eyal282
Veteran Member
Join Date: Aug 2011
Plugin ID:
8076
Plugin Version:
1.0
Plugin Category:
Technical/Development
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Theoretical fix for jockey teleportation to the null origin.
    Unapprover:
    Reason for Unapproving:
    Requested by author: even limiting teleportation doesn't fix the bug
    Old 06-07-2022 , 10:30   [No Work] [L4D2] Jockey Teleport Fix
    Reply With Quote #1

    Left4Dhooks is mandatory for this plugin to work

    This attempts to detect any teleportation of a survivor while being controlled by a jockey, and teleports him to the last known position.

    This includes admin teleportation. If it's really needed to you to update last position when teleporting, feel free to PR and contact me on discord ( signature )

    I have made generic testing, but I believe it won't false trigger on your general movement ( velocity which is your movement across all 3 dimensions )


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    Last edited by eyal282; 07-12-2022 at 04:34.
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    Hawkins
    Senior Member
    Join Date: Jul 2021
    Old 06-07-2022 , 12:10   Re: [L4D2] Jockey Teleport Fix
    Reply With Quote #2

    This will also negate cheaters teleportation as jockey. Nice job mate!
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    JLmelenchon
    Senior Member
    Join Date: Mar 2019
    Old 06-07-2022 , 16:49   Re: [L4D2] Jockey Teleport Fix
    Reply With Quote #3

    What does it improve compared to the existing plugin? https://forums.alliedmods.net/showpo...6&postcount=42
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    eyal282
    Veteran Member
    Join Date: Aug 2011
    Old 06-07-2022 , 17:04   Re: [L4D2] Jockey Teleport Fix
    Reply With Quote #4

    Quote:
    Originally Posted by JLmelenchon View Post
    What does it improve compared to the existing plugin? https://forums.alliedmods.net/showpo...6&postcount=42
    1. Runs on every map.

    2. "It seems to work about 90% of the time"

    3. Does not care where you get teleported, only that you got teleported.
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    ProjectSky
    AlliedModders Donor
    Join Date: Aug 2020
    Old 07-12-2022 , 02:50   Re: [L4D2] Jockey Teleport Fix
    Reply With Quote #5

    if the teleported player disconnect, he will be teleported back
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    eyal282
    Veteran Member
    Join Date: Aug 2011
    Old 07-12-2022 , 04:33   Re: [L4D2] Jockey Teleport Fix
    Reply With Quote #6

    Quote:
    Originally Posted by ProjectSky View Post
    if the teleported player disconnect, he will be teleported back
    I don't understand what you are saying, but at the moment it doesn't work for most scenarios of jockey teleportation
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    eyal282
    Veteran Member
    Join Date: Aug 2011
    Old 08-01-2022 , 00:00   Re: [No Work] [L4D2] Jockey Teleport Fix
    Reply With Quote #7

    I think the best course of action is to use this plugin, and then get a netprop editor.

    Maybe editing a netprop during teleportation will solve it. This is because the teleport doesn't happen on attachment, it happens infinitely, so teleporting back will result in re-teleporting to the shadow realm.
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