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ammo/money for staying active


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OciXCrom
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Join Date: Oct 2013
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Old 03-24-2021 , 09:54   Re: ammo/money for staying active
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Could've sworn this was happening at one point.

Edit - https://forums.alliedmods.net/showthread.php?t=255771

Looks like MAX_PLAYERS was 33 in older builds so yeah, I don't need the other ones but I'd rather let this one stay to prevent warnings for people that still use such builds.
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Last edited by OciXCrom; 03-24-2021 at 09:54.
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OciXCrom
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Old 03-24-2021 , 19:17   Re: ammo/money for staying active
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CC_SendMessage(0

=>

CC_SendMessage(id
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itoxicreal
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Old 03-24-2021 , 20:41   Re: ammo/money for staying active
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tysmm
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lantimilan
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Old 03-25-2021 , 05:07   Re: ammo/money for staying active
Reply With Quote #4

Oci can you add and plus 3 kills who stay 10 min active ?
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OciXCrom
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Old 03-25-2021 , 08:28   Re: ammo/money for staying active
Reply With Quote #5

3 kills where? Those kills won't be registered in CSStats so I don't see the point.
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lantimilan
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Old 03-25-2021 , 13:59   Re: ammo/money for staying active
Reply With Quote #6

I thought of something more beautiful to give him the will to be active
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OciXCrom
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Old 03-25-2021 , 14:42   Re: ammo/money for staying active
Reply With Quote #7

Unfortunately CSStats *still* doesn't have natives for modifying player data.
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Bugsy
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Old 03-25-2021 , 20:01   Re: ammo/money for staying active
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I wish there was a way to do it with Pawn, but there's not, I've tried.

https://forums.alliedmods.net/showpo...56&postcount=8
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OciXCrom
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Old 03-25-2021 , 20:48   Re: ammo/money for staying active
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Still hoping someone with decent C++ knowledge posts a pull request with such natives. Would love to see them in 1.10.
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