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[L4D1 & L4D2] Ignore Physics Damage [v1.0.0 | 07-January-2021]


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Author
Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Plugin ID:
7451
Plugin Version:
1.0.0
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    2 
    Plugin Description:
    Ignores physics damage dealt to clients
    Old 01-07-2021 , 17:50   [L4D1 & L4D2] Ignore Physics Damage [v1.0.0 | 07-January-2021]
    Reply With Quote #1

    Description

    This plugin ignores physics damage on some clients and also removes the damage that a Tank receives from props (e.g. car).

    I did this because people used to melee/shove the tv at saferoom (No Mercy map, as an example) and every time it hits a survivor, it loses an annoying 3 HP.

    Also felt a bit unrealistic the amount of damage the tank loses sometimes while trying to hit a car into the survivors.

    Features
    • Configuring which SI should ignore physics damage.
    • Configuring the maximum damage to be ignored by all survivors.

    Cvars

    A configuration file named "l4d_ignore_physics_damage.cfg" will automatically be created for you upon the first run in the "\cfg\sourcemod\" folder.

    PHP Code:
    // Enable/Disable the plugin.
    // 0 = Disable, 1 = Enable.
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    l4d_ignore_physics_damage_enable "1"

    // Which special infected should ignore physics damage.
    // 1 = SMOKER, 2 = BOOMER, 4 = HUNTER, 8 = SPITTER, 16 = JOCKEY, 32 = CHARGER, 64 = TANK.
    // Add numbers greater than 0 for multiple options.
    // Example: "127", ignores physics damage on all SI.
    // -
    // Default: "64"
    // Minimum: "0.000000"
    // Maximum: "127.000000"
    l4d_ignore_physics_damage_si "64"

    // Maximum physics damage to be ignored by all survivors.
    // 0 = OFF.
    // -
    // Default: "4.0"
    // Minimum: "0.000000"
    l4d_ignore_physics_damage_survivor "4.0" 
    Admin Commands
    • sm_print_cvars_l4d_ignore_physics_damage => Print the plugin related cvars and their respective values to the console. (z flag required)

    Change Log

    Spoiler


    Notes
    • The average damage that a common prop does to survivors is 3~4.

    Related Plugins

    To Do
    • Find a proper way to detect the physics mass instead of checking the damage.

    Post Reply
    • Any feedback, bug reports, fixes, improvements, translations or suggestions for the plugin are welcome.

    Installation
    • Put the "l4d_ignore_physics_damage.smx" file (click Get Plugin) in your "\addons\sourcemod\plugins\" folder.
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d_ignore_physics_damage.sp - 242 views - 15.4 KB)
    __________________

    Last edited by Marttt; 01-15-2023 at 12:19.
    Marttt is offline
    a2121858
    Member
    Join Date: Sep 2020
    Old 01-07-2021 , 21:37   Re: [L4D1 & L4D2] Ignore Physics Damage [v1.0.0 | 07-January-2021]
    Reply With Quote #2

    Good stuff. Thank you, marttt
    a2121858 is offline
    Reply



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