Definition of "bling"
informal
noun: bling-bling; noun: bling
expensive, ostentatious clothing and jewelry, or the wearing of them.
"behind the bling: are diamonds worth it?"
Description:
This plugin gives players random cosmetics and random weapons. The items given change when the player spawns or touches a locker. The cosmetic hat may be unusual and/or painted. The weapons may be stock, non-stock, Gun Mettle, warpaint, killstreak, stat tracker, or Unusual. The server Administrator can determine if players also have a random class when they spawn.
Convars:
sm_bling_enabled 1 - (default) Enables plugin
sm_bling_enabled 0 - Disables plugin
sm_bling_prevent_random_class 1 - (default) Prevents giving random class on spawn
sm_bling_prevent_random_class 0 - Allows giving random class on spawn
Commands:
For Players:
To enable Bling mode: !bling
To disable Bling mode: !bling
Another way to disable Bling mode: !nobling
For Admins:
To enable Bling mode on target: !startbling <target>
To disable Bling mode on target: !stopbling <target>
Credits:
The plugin is makes use of code developed by luki1412 in his outstanding plugins titled 'Give Bots Weapons' and 'Give Bots Cosmetics' with further improvements made by manicogaming. Weapon randomness edited by That Annoying Guide.
Installation:
Put bling.smx into this folder: /sourcemod/plugins/
Change map
Change Log:
v1.8 12Dec2022: Fixed bug with missing demoman weapons. Added new outfits. Added convar.
v1.7 05Jan2021: Fixed bug where Heavy would punch with Saxxy type weapons instead of swing.
v1.6 03Jan2021: Added additional weapons at the request of That Annoying Guide.
v1.5 02Jan2021: Added edits by That Annoying Guide. Added Pipboy interface chance for Engineer.
v1.4 31Dec2020: Fixed issues where Engineer can't build, Spy can't disguise, sappers not working.
v1.3 26Dec2020: Removed gamedata dependency
v1.2 21Dec2020: Updated weapon quality colors.
v1.1 20Dec2020: Removed TF2ItemsInfo dependency. Fixed saxxy weapons not spawning. Added support for Medieval mode.