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Remaining CT = slay


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Stefanos
Senior Member
Join Date: May 2020
Old 08-16-2020 , 11:01   Re: Remaining CT = slay
Reply With Quote #81

here u go log

L 08/16/2020 - 16:59:25: New round
L 08/16/2020 - 16:59:26: Round end
L 08/16/2020 - 16:59:26: Task Check - g_iSlayID=0 : Slay delay: 1 >= 90 : Players 16 > 5
L 08/16/2020 - 16:59:27: Task Check - g_iSlayID=0 : Slay delay: 2 >= 90 : Players 16 > 5
L 08/16/2020 - 16:59:28: Task Check - g_iSlayID=0 : Slay delay: 3 >= 90 : Players 16 > 5
L 08/16/2020 - 16:59:29: New round
L 08/16/2020 - 16:59:29: Task Check - g_iSlayID=0 : Slay delay: 0 >= 90 : Players 16 > 5
L 08/16/2020 - 16:590: Task Check - g_iSlayID=0 : Slay delay: 1 >= 90 : Players 16 > 5
L 08/16/2020 - 16:591: Task Check - g_iSlayID=0 : Slay delay: 2 >= 90 : Players 16 > 5
L 08/16/2020 - 16:592: Task Check - g_iSlayID=0 : Slay delay: 3 >= 90 : Players 16 > 5
L 08/16/2020 - 16:593: Task Check - g_iSlayID=0 : Slay delay: 4 >= 90 : Players 16 > 5
L 08/16/2020 - 16:594: Task Check - g_iSlayID=0 : Slay delay: 5 >= 90 : Players 16 > 5
L 08/16/2020 - 16:595: Task Check - g_iSlayID=0 : Slay delay: 6 >= 90 : Players 16 > 5
L 08/16/2020 - 16:596: Task Check - g_iSlayID=0 : Slay delay: 7 >= 90 : Players 16 > 5
L 08/16/2020 - 16:597: Task Check - g_iSlayID=0 : Slay delay: 8 >= 90 : Players 16 > 5
L 08/16/2020 - 16:598: Task Check - g_iSlayID=0 : Slay delay: 9 >= 90 : Players 16 > 5
L 08/16/2020 - 16:599: Task Check - g_iSlayID=0 : Slay delay: 10 >= 90 : Players 16 > 5
L 08/16/2020 - 16:59:40: Task Check - g_iSlayID=0 : Slay delay: 11 >= 90 : Players 17 > 5
L 08/16/2020 - 16:59:41: Task Check - g_iSlayID=0 : Slay delay: 12 >= 90 : Players 17 > 5
L 08/16/2020 - 16:59:42: Task Check - g_iSlayID=0 : Slay delay: 13 >= 90 : Players 17 > 5
L 08/16/2020 - 16:59:43: Task Check - g_iSlayID=0 : Slay delay: 14 >= 90 : Players 17 > 5
L 08/16/2020 - 16:59:44: Task Check - g_iSlayID=0 : Slay delay: 15 >= 90 : Players 17 > 5
L 08/16/2020 - 16:59:45: Task Check - g_iSlayID=0 : Slay delay: 16 >= 90 : Players 17 > 5
L 08/16/2020 - 16:59:46: Task Check - g_iSlayID=0 : Slay delay: 17 >= 90 : Players 17 > 5
L 08/16/2020 - 16:59:47: Task Check - g_iSlayID=0 : Slay delay: 18 >= 90 : Players 17 > 5
L 08/16/2020 - 16:59:48: Task Check - g_iSlayID=0 : Slay delay: 19 >= 90 : Players 17 > 5
L 08/16/2020 - 16:59:49: Task Check - g_iSlayID=0 : Slay delay: 20 >= 90 : Players 20 > 5
L 08/16/2020 - 16:59:50: Task Check - g_iSlayID=0 : Slay delay: 21 >= 90 : Players 20 > 5
L 08/16/2020 - 16:59:51: Task Check - g_iSlayID=0 : Slay delay: 22 >= 90 : Players 20 > 5
L 08/16/2020 - 16:59:52: Task Check - g_iSlayID=0 : Slay delay: 23 >= 90 : Players 20 > 5
L 08/16/2020 - 16:59:53: Task Check - g_iSlayID=0 : Slay delay: 24 >= 90 : Players 20 > 5
L 08/16/2020 - 16:59:54: Task Check - g_iSlayID=0 : Slay delay: 25 >= 90 : Players 20 > 5
L 08/16/2020 - 16:59:55: Task Check - g_iSlayID=0 : Slay delay: 26 >= 90 : Players 20 > 5
L 08/16/2020 - 16:59:56: Task Check - g_iSlayID=0 : Slay delay: 27 >= 90 : Players 20 > 5
L 08/16/2020 - 16:59:57: Task Check - g_iSlayID=0 : Slay delay: 28 >= 90 : Players 20 > 5
L 08/16/2020 - 16:59:58: Task Check - g_iSlayID=0 : Slay delay: 29 >= 90 : Players 20 > 5
L 08/16/2020 - 16:59:59: Task Check - g_iSlayID=0 : Slay delay: 30 >= 90 : Players 20 > 5
L 08/16/2020 - 17:00:00: Task Check - g_iSlayID=0 : Slay delay: 31 >= 90 : Players 20 > 5
L 08/16/2020 - 17:00:01: Task Check - g_iSlayID=0 : Slay delay: 32 >= 90 : Players 20 > 5
L 08/16/2020 - 17:00:02: Task Check - g_iSlayID=0 : Slay delay: 33 >= 90 : Players 20 > 5
L 08/16/2020 - 17:00:03: Task Check - g_iSlayID=0 : Slay delay: 34 >= 90 : Players 20 > 5
L 08/16/2020 - 17:00:04: Task Check - g_iSlayID=0 : Slay delay: 35 >= 90 : Players 21 > 5
L 08/16/2020 - 17:00:05: Task Check - g_iSlayID=0 : Slay delay: 36 >= 90 : Players 21 > 5
L 08/16/2020 - 17:00:06: Task Check - g_iSlayID=0 : Slay delay: 37 >= 90 : Players 21 > 5
L 08/16/2020 - 17:00:07: Task Check - g_iSlayID=0 : Slay delay: 38 >= 90 : Players 21 > 5
L 08/16/2020 - 17:00:08: Task Check - g_iSlayID=0 : Slay delay: 39 >= 90 : Players 21 > 5
L 08/16/2020 - 17:00:09: Task Check - g_iSlayID=0 : Slay delay: 40 >= 90 : Players 21 > 5
L 08/16/2020 - 17:00:10: Task Check - g_iSlayID=0 : Slay delay: 41 >= 90 : Players 21 > 5
L 08/16/2020 - 17:00:11: Task Check - g_iSlayID=0 : Slay delay: 42 >= 90 : Players 21 > 5
L 08/16/2020 - 17:00:12: Task Check - g_iSlayID=0 : Slay delay: 43 >= 90 : Players 21 > 5
L 08/16/2020 - 17:00:13: Task Check - g_iSlayID=0 : Slay delay: 44 >= 90 : Players 21 > 5
L 08/16/2020 - 17:00:14: Task Check - g_iSlayID=0 : Slay delay: 45 >= 90 : Players 21 > 5
L 08/16/2020 - 17:00:15: Task Check - g_iSlayID=0 : Slay delay: 46 >= 90 : Players 21 > 5
L 08/16/2020 - 17:00:16: Task Check - g_iSlayID=0 : Slay delay: 47 >= 90 : Players 21 > 5
L 08/16/2020 - 17:00:17: Task Check - g_iSlayID=0 : Slay delay: 48 >= 90 : Players 21 > 5
L 08/16/2020 - 17:00:18: Task Check - g_iSlayID=0 : Slay delay: 49 >= 90 : Players 21 > 5
L 08/16/2020 - 17:00:19: Task Check - g_iSlayID=0 : Slay delay: 50 >= 90 : Players 21 > 5
L 08/16/2020 - 17:00:20: Task Check - g_iSlayID=0 : Slay delay: 51 >= 90 : Players 22 > 5
L 08/16/2020 - 17:00:21: Task Check - g_iSlayID=0 : Slay delay: 52 >= 90 : Players 22 > 5
L 08/16/2020 - 17:00:22: Task Check - g_iSlayID=0 : Slay delay: 53 >= 90 : Players 22 > 5
L 08/16/2020 - 17:00:23: Task Check - g_iSlayID=0 : Slay delay: 54 >= 90 : Players 22 > 5
L 08/16/2020 - 17:00:24: Task Check - g_iSlayID=0 : Slay delay: 55 >= 90 : Players 23 > 5
L 08/16/2020 - 17:00:25: Task Check - g_iSlayID=0 : Slay delay: 56 >= 90 : Players 23 > 5
L 08/16/2020 - 17:00:26: Task Check - g_iSlayID=0 : Slay delay: 57 >= 90 : Players 23 > 5
L 08/16/2020 - 17:00:27: Task Check - g_iSlayID=0 : Slay delay: 58 >= 90 : Players 23 > 5
L 08/16/2020 - 17:00:28: Task Check - g_iSlayID=0 : Slay delay: 59 >= 90 : Players 23 > 5
L 08/16/2020 - 17:00:29: Task Check - g_iSlayID=0 : Slay delay: 60 >= 90 : Players 23 > 5
L 08/16/2020 - 17:000: Task Check - g_iSlayID=0 : Slay delay: 61 >= 90 : Players 23 > 5
L 08/16/2020 - 17:001: Task Check - g_iSlayID=0 : Slay delay: 62 >= 90 : Players 23 > 5
L 08/16/2020 - 17:002: Task Check - g_iSlayID=0 : Slay delay: 63 >= 90 : Players 23 > 5
L 08/16/2020 - 17:003: Task Check - g_iSlayID=0 : Slay delay: 64 >= 90 : Players 23 > 5
L 08/16/2020 - 17:004: Task Check - g_iSlayID=0 : Slay delay: 65 >= 90 : Players 23 > 5
L 08/16/2020 - 17:005: Task Check - g_iSlayID=0 : Slay delay: 66 >= 90 : Players 24 > 5
L 08/16/2020 - 17:006: Task Check - g_iSlayID=0 : Slay delay: 67 >= 90 : Players 24 > 5
L 08/16/2020 - 17:007: Task Check - g_iSlayID=0 : Slay delay: 68 >= 90 : Players 24 > 5
L 08/16/2020 - 17:008: Task Check - g_iSlayID=0 : Slay delay: 69 >= 90 : Players 24 > 5
L 08/16/2020 - 17:009: Task Check - g_iSlayID=0 : Slay delay: 70 >= 90 : Players 24 > 5
L 08/16/2020 - 17:00:40: Task Check - g_iSlayID=0 : Slay delay: 71 >= 90 : Players 24 > 5
L 08/16/2020 - 17:00:41: Task Check - g_iSlayID=0 : Slay delay: 72 >= 90 : Players 24 > 5
L 08/16/2020 - 17:00:42: Task Check - g_iSlayID=0 : Slay delay: 73 >= 90 : Players 24 > 5
L 08/16/2020 - 17:00:43: Task Check - g_iSlayID=0 : Slay delay: 74 >= 90 : Players 25 > 5
L 08/16/2020 - 17:00:44: Task Check - g_iSlayID=0 : Slay delay: 75 >= 90 : Players 25 > 5
L 08/16/2020 - 17:00:45: Task Check - g_iSlayID=0 : Slay delay: 76 >= 90 : Players 25 > 5
L 08/16/2020 - 17:00:46: Task Check - g_iSlayID=0 : Slay delay: 77 >= 90 : Players 25 > 5
L 08/16/2020 - 17:00:47: Task Check - g_iSlayID=0 : Slay delay: 78 >= 90 : Players 25 > 5
L 08/16/2020 - 17:00:48: Task Check - g_iSlayID=0 : Slay delay: 79 >= 90 : Players 25 > 5
L 08/16/2020 - 17:00:49: Task Check - g_iSlayID=0 : Slay delay: 80 >= 90 : Players 25 > 5
L 08/16/2020 - 17:00:50: Task Check - g_iSlayID=0 : Slay delay: 81 >= 90 : Players 25 > 5
L 08/16/2020 - 17:00:51: Task Check - g_iSlayID=0 : Slay delay: 82 >= 90 : Players 25 > 5
L 08/16/2020 - 17:00:52: Task Check - g_iSlayID=0 : Slay delay: 83 >= 90 : Players 25 > 5
L 08/16/2020 - 17:00:53: Task Check - g_iSlayID=0 : Slay delay: 84 >= 90 : Players 25 > 5
L 08/16/2020 - 17:00:54: Task Check - g_iSlayID=0 : Slay delay: 85 >= 90 : Players 25 > 5
L 08/16/2020 - 17:00:55: Task Check - g_iSlayID=0 : Slay delay: 86 >= 90 : Players 25 > 5
L 08/16/2020 - 17:00:56: Task Check - g_iSlayID=0 : Slay delay: 87 >= 90 : Players 25 > 5
L 08/16/2020 - 17:00:57: Task Check - g_iSlayID=0 : Slay delay: 88 >= 90 : Players 26 > 5
L 08/16/2020 - 17:00:58: Task Check - g_iSlayID=0 : Slay delay: 89 >= 90 : Players 26 > 5
L 08/16/2020 - 17:00:59: Task Check - g_iSlayID=0 : Slay delay: 90 >= 90 : Players 26 > 5
L 08/16/2020 - 17:01:00: Task Check - g_iSlayID=0 : Slay delay: 91 >= 90 : Players 27 > 5
L 08/16/2020 - 17:01:01: Task Check - g_iSlayID=0 : Slay delay: 92 >= 90 : Players 27 > 5
Stefanos is offline
Bugsy
AMX Mod X Moderator
Join Date: Feb 2005
Location: NJ, USA
Old 08-16-2020 , 12:09   Re: Remaining CT = slay
Reply With Quote #82

Try the latest code
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Stefanos
Senior Member
Join Date: May 2020
Old 08-16-2020 , 13:42   Re: Remaining CT = slay
Reply With Quote #83

for now how much i tested it does not mess up with names, but still dissapear after 1-2 seconds..
and can you remove logging my console is full with that plugin ?
Stefanos is offline
Bugsy
AMX Mod X Moderator
Join Date: Feb 2005
Location: NJ, USA
Old 08-16-2020 , 13:48   Re: Remaining CT = slay
Reply With Quote #84

Explain the disappear part a little better
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Stefanos
Senior Member
Join Date: May 2020
Old 08-16-2020 , 13:56   Re: Remaining CT = slay
Reply With Quote #85

i will keep testing and i will inform you when i have enough infoprmation.
Stefanos is offline
Stefanos
Senior Member
Join Date: May 2020
Old 08-17-2020 , 14:37   Re: Remaining CT = slay
Reply With Quote #86

just dissapear with no reason.. thats it.. it has been 24h and i was on server all time, timer starts and then its gone. or start and dissapear and start again..
Stefanos is offline
Bugsy
AMX Mod X Moderator
Join Date: Feb 2005
Location: NJ, USA
Old 08-17-2020 , 16:58   Re: Remaining CT = slay
Reply With Quote #87

Added more logging here: https://forums.alliedmods.net/showth...=324653&page=2

Next time it occurs, get me the log from that moment so I can try to figure out why its not working...and provide the scenario when it occurs
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Last edited by Bugsy; 08-17-2020 at 16:58.
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Stefanos
Senior Member
Join Date: May 2020
Old 08-17-2020 , 19:15   Re: Remaining CT = slay
Reply With Quote #88

i am SO SORRY !

fault was mine.. i have more than 4 huds, and yours was 5... so sorry i was stupid !

can you just remove hud and type in chat, and please add colors to text!
+ remove ctslay.log

[Fusion - Deathrun] #playername will be slayed in 5 seconds!
Stefanos is offline
Stefanos
Senior Member
Join Date: May 2020
Old 08-17-2020 , 19:17   Re: Remaining CT = slay
Reply With Quote #89

and yeah. can you do same thing for this plugin too: https://forums.alliedmods.net/showth...=323561&page=5

remove hud and message to player that got slayed onlly..

[Fusion - Deathrun] Slayed for being AFK!
Stefanos is offline
Bugsy
AMX Mod X Moderator
Join Date: Feb 2005
Location: NJ, USA
Old 08-17-2020 , 20:54   Re: Remaining CT = slay
Reply With Quote #90

Ok, slow down there, champ. So the plugin works fine, and you want HUD changed to chat at countdown start and then at slay? And this should only print to the player getting slayed?

So all players see?
[Fusion - Deathrun] #playername will be slayed in 5 seconds!

And only slayed sees this?
[Fusion - Deathrun] Slayed for being AFK!
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Last edited by Bugsy; 08-17-2020 at 22:04.
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