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STUPID F****ING PRECACHE


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AssKicR
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Join Date: Mar 2004
Location: Norway-Europe(GTM+1)
Old 06-30-2004 , 15:44   STUPID F****ING PRECACHE
Reply With Quote #1

OK I GET THIS ERROR

Host_Error: PF_precache_model_I: Model 'models/rpgrocket.mdl' failed to precache because the item count is over the 512 limit.

BUT I DO NOT PRECACHE IT ANYWHERE!!!! WHY IS IT BEING PRECACHED.. WHY WHY WHY!!!!!
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BAILOPAN
Join Date: Jan 2004
Old 06-30-2004 , 15:50  
Reply With Quote #2

Maybe a precache somewhere else is causing a failure
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AssKicR
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Join Date: Mar 2004
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Old 06-30-2004 , 16:04  
Reply With Quote #3

i checked all precached.. both in plugins and in map... none of them are precaching the model

I know for a fact that the mod (TS) doesn't precache this model.. now why does it precache
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BAILOPAN
Join Date: Jan 2004
Old 06-30-2004 , 17:42  
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I mean maybe the precaching of a DIFFERENT model is causing it
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sanaell
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Join Date: May 2004
Location: SamutPrakarn Thailand
Old 06-30-2004 , 20:26  
Reply With Quote #5

Quote:
Originally Posted by BAILOPAN
I mean maybe the precaching of a DIFFERENT model is causing it

Err...

i have that error when i put the de_museum.bsp map

MDL are Buggy
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pendragon
Senior Member
Join Date: Mar 2004
Location: In a bubble
Old 06-30-2004 , 20:34  
Reply With Quote #6

this happens a lot in DoD because a lot of the maps are near the brush count limits and some plugins throw it over the top.
I just end up disabling either those plugins or those maps.
I'm sorry to say that I dont have any real solutions for you other than to use stripper for the map/s that contain those models and or to disable a few plugins that add extra sounds, models, etc.

at least you know your not alone.
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