I have a level system which gives xp to "killer" for every kill...
Example if Knife Kill = +5xp if HS knife kill = +7xp.
But I need a plugin that will multiply the knife damage and not affect the Level system, because some plugins I tried... won't give xp after knife kill.
I think RegisterHam(Ham_TakeDamage, ....) should be the solution, but I do not know how to create such thing by myself. register_event works but, doesnt give XP after knife kill.
Anyone who can help?
Thank you.
Last edited by mentalproblems; 09-14-2019 at 15:23.