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Player Transfer


  
 
 
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LemoNSK
Member
Join Date: Jul 2018
Location: Criminal Underworld
Old 08-13-2018 , 13:01   Player Transfer
Reply With Quote #1

Hello, I need a help with my script.

Problem:

1) it writes chat message twice to every player.
2) Sometimes it transfer one player instead of two players and sometimes both (both is what I need)
(I want them to swap each other, but you will see that in code)

Code:

PHP Code:
    if(rounds get_pcvar_num(cvar_transferafter)) 
    {
    
        
//Retrieve the IDs of best killers in the server.
        
new ctID GetTopKiller(2);
        new 
tID GetTopKiller(1);
        
        
//Retriev user frags
        
new ctKills get_user_frags(ctID);
        new 
tKills get_user_frags(tID);
        
        
//Retrieve user deaths.
        
new ctDeaths get_user_deaths(ctID);
        new 
tDeaths get_user_deaths(tID);
            
        
//Compare kill to deaths ratio.
        
if((ctKills ctDeaths) > (tKills tDeaths)) 
        {    
//CT is better 
            
            //Get user's name.
            
new name[255], name2[255] ,msg[255], iPnumplayers[32], player1;
            
get_user_name(ctIDnamesizeof(name));
        
            if(
is_user_alive(ctID)) { set_user_health(ctID0); }
        
            
//Transfer the best player to opponent team.
            
cs_set_user_team(ctIDCS_TEAM_T);
            
            
            
get_players(playersiPnum"ceh""TERRORIST");
            
player1 players[random(iPnum)];
            
            
//Get the name of the opposite random enemy.
            
get_user_name(player1name2sizeof(name2));
            
            if(
is_user_alive(player1)) { set_user_health(player10); }
            
            
//Swap the random player from T to CT.
            
cs_set_user_team(player1CS_TEAM_CT);
            
            
format(msgsizeof(msg), "&x07[&x04LamdaProCS&x07] &x03Player &x04%s &x03has been replaced by player &x04%s"namename2); 
            
            for(new 
033x++) {
                if(
is_user_connected(x)) {
                    
CC_SendMessage(xmsg);
                }
            }
            
            
ctKills 0;
            
ctDeaths 0;
            
tKills 0;
            
tDeaths 0;
            
rounds 0;
            
player1 0;
        }
        
        if((
ctKills ctDeaths) < (tKills tDeaths)) //T is better
        
{
            
//Get user's name.
            
new name[255], name2[255] ,msg[255], iPnumplayers[32], player1;
            
get_user_name(tIDnamesizeof(name));
        
            if(
is_user_alive(tID)) { set_user_health(tID0); }
        
            
//Transfer the best player to opponent team.
            
cs_set_user_team(tIDCS_TEAM_CT);
            
            
get_players(playersiPnum"ceh""CT");
            
player1 players[random(iPnum)];
            
            
//Get the name of the opposite random enemy.
            
get_user_name(player1name2sizeof(name2));
            
            if(
is_user_alive(player1)) { set_user_health(player10); }
            
            
//Swap the random player from CT to T.
            
cs_set_user_team(player1CS_TEAM_T);
            
            
format(msgsizeof(msg), "&x07[&x04LamdaProCS&x07] &x03Player &x04%s &x03has been replaced by player &x04%s"namename2); 
            
            for(new 
033x++) {
                if(
is_user_connected(x)) {
                    
CC_SendMessage(xmsg);
                }
            }
            
            
ctKills 0;
            
ctDeaths 0;
            
tKills 0;
            
tDeaths 0;
            
rounds 0;
            
player1 0;
        } 
        
        if((
ctKills ctDeaths) == (tKills tDeaths)) {
            
        }
    }
    
    
}

GetTopKiller(iTeam

    new 
iPlayers[32], iPlayersnum
    
    
get_players(iPlayersiPlayersnum"e"iTeam == "TERRORIST" "CT"
    
SortCustom1D(iPlayersiPlayersnum"SortByKills"
    
    return 
iPlayers[0


public 
SortByKills(elem1elem2)  

    if ( 
g_iEnemiesKilled[elem1] > g_iEnemiesKilled[elem2] ) { 
        return -
1
    } 
    else 
    { 
        return 
1
    } 
    return 
0;

Thank you for help.

Last edited by LemoNSK; 08-13-2018 at 13:04.
LemoNSK is offline
 


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