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[Help] Need to change leap's keys from CROUCH and JUMP


  
 
 
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jigore
Junior Member
Join Date: Jul 2018
Old 07-22-2018 , 04:53   [Help] Need to change leap's keys from CROUCH and JUMP
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I need help with key changing, want to make leap only after pressing +forward 3 times, but I am new to pawn, so cant do it myself.
Code:
#include <amxmodx>
#include <fakemeta>
#include <zombieplague>

#define PLUGIN "plugin"
#define VERSION "ver"
#define AUTHOR "author"

/*based on zp_leap*/

#define TASK_ID 1337

new www_leap
new www_time
new bool:g_hasLeap[33]
new Float:g_lastLeaptime[33]
new g_Leap_force
new g_Leap_height
new g_Leap_cooldown

public () 
{
	register_plugin(PLUGIN, VERSION, AUTHOR)
	
	g_Leap_force = register_cvar("www_force", "550")
	g_Leap_height = register_cvar("www_height", "255")
	g_Leap_cooldown = register_cvar("www_cooldown", "5.0")
	www_leap = register_cvar("www_leap","1")
	www_time = register_cvar("www_leap_time","15.0")
	
	register_forward(FM_PlayerPreThink, "fw_PlayerPreThink")
	
	register_event("DeathMsg", "death", "a")
	register_event("HLTV", "event_round_start", "a", "1=0", "2=0")
}

public client_disconnect(id)
{
    g_hasLeap[id] = false;
    if ( task_exists(TASK_ID+id) )
        remove_task(TASK_ID+id)
}

public death()
{
	g_hasLeap[read_data(2)] = false
}

public zp_user_humanized_pre(id)
{
	if (is_user_alive(id) && zp_get_user_zombie(id))
	{
	if (get_pcvar_num(www_leap))
	{
		set_task(1.00, "CountDown", id + 1337, "", 0, "", 0);
		new Float:leap_float = get_pcvar_float(www_time);
		set_task(leap_float, "leap_begin", id, "", 0, "", 0);
		}
	}
	return PLUGIN_HANDLED
}    

public event_round_start()
{
	for (new i = 1; i <= 32; i++)
		g_hasLeap[i] = true
}

public zp_user_infected_post(id, infector)
{
		g_hasLeap[id] = false
}

public leap_begin(id)
{
	if (!is_user_alive(id))
		return PLUGIN_HANDLED
	
	if (zp_get_user_zombie(id))
	{
		g_hasLeap[id] = true
		remove_task(TASK_ID+id)
	}
	return PLUGIN_HANDLED
}

public fw_PlayerPreThink(id)
{
	if (!is_user_alive(id))
		return FMRES_IGNORED
	
	if (leap_longjump(id))
	{
		static Float:velocity[3]
		velocity_by_aim(id, get_pcvar_num(g_Leap_force), velocity)
		
		velocity[2] = get_pcvar_float(g_Leap_height)
		
		set_pev(id, pev_velocity, velocity)
		
		g_lastLeaptime[id] = get_gametime()
	}
	
	return FMRES_IGNORED
}

leap_longjump(id)
{
	if (!g_hasLeap[id])
		return false
	
	if (!(pev(id, pev_flags) & FL_ONGROUND) || fm_get_speed(id) < 80)
		return false
	
	static buttons
	buttons = pev(id, pev_button)
	
	if (!is_user_bot(id) && (!(buttons & IN_JUMP) || !(buttons & IN_DUCK)))
		return false
	
	if (get_gametime() - g_lastLeaptime[id] < get_pcvar_float(g_Leap_cooldown))
		return false
	
	return true
}

stock fm_get_speed(entity)
{
	static Float:velocity[3]
	pev(entity, pev_velocity, velocity)
	
	return floatround(vector_length(velocity))
}
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