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Crash when creating a bot


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marcelowzd
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Join Date: Feb 2011
Location: São Paulo, Brazil
Old 06-22-2018 , 15:12   Re: Crash when creating a bot
Reply With Quote #1

For fuck sake what is happening, the only thing that i didn't do yet was reinstalling windows.

For real, i have a linux server and i have a weird bug there that cstrike simply doesn't work, i already reinstalled the entire server and it still have this bug. Now on my windows PC i can't get this bot to work even if it work for other people.

What version of amxx are you using? I'll try on AMX 1.8.2 because that's not possible, for real.

I just downloaded the amxx 1.8.3 from amxmodx.org in dev builds, then downloaded the cstrike package and finally metamod 1.21p37 and i'm compiling for this version.
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Last edited by marcelowzd; 06-22-2018 at 15:15.
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Natsheh
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Join Date: Sep 2012
Old 06-22-2018 , 15:11   Re: Crash when creating a bot
Reply With Quote #2

Try giving him amodel and set an animation.

Can i ask whats the point of this?
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Last edited by Natsheh; 06-22-2018 at 15:11.
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Natsheh
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Old 06-22-2018 , 15:17   Re: Crash when creating a bot
Reply With Quote #3

I meant why just not install pbots into your server?
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marcelowzd
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Old 06-22-2018 , 15:18   Re: Crash when creating a bot
Reply With Quote #4

Quote:
Originally Posted by Natsheh View Post
I meant why just not install pbots into your server?
Because the point of this bot is to repeat player movement on BHOP maps after they get the best time.
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Last edited by marcelowzd; 06-22-2018 at 15:18.
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Natsheh
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Old 06-22-2018 , 15:18   Re: Crash when creating a bot
Reply With Quote #5

Quote:
Originally Posted by marcelowzd View Post
Because the point of this bot is to repeat player movement on BHOP maps after they get the best time.
Then use npc instead.
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marcelowzd
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Old 06-22-2018 , 15:23   Re: Crash when creating a bot
Reply With Quote #6

Quote:
Originally Posted by Natsheh View Post
Then use npc instead.
But that is what i'm already trying to do, but for some reason i can't see the bot.

I know i can use Fakemeta's CreateNamedEntity or Engine's create_entity to do this also, but this problem is making me so mad already.
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Natsheh
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Old 06-22-2018 , 15:26   Re: Crash when creating a bot
Reply With Quote #7

Quote:
Originally Posted by marcelowzd View Post
But that is what i'm already trying to do, but for some reason i can't see the bot.

I know i can use Fakemeta's CreateNamedEntity or Engine's create_entity to do this also, but this problem is making me so mad already.
Then try the second solution, btw how are you going to record the player movements.
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Natsheh
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Old 06-22-2018 , 15:43   Re: Crash when creating a bot
Reply With Quote #8

Listen create a fakebot and create a npc set the npc to follow the fakebot while moving so the npc will be the form body and the fakebot will be the physcial movement.
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