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Bot force_suicide bug! [since TF2 20/10/17 update]


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ph
AlliedModders Donor
Join Date: Mar 2006
Old 10-21-2017 , 20:50   Bot force_suicide bug! [since TF2 20/10/17 update]
Reply With Quote #1

Since the latest TF2 update 20.10.2017


The bots are getting constantly slayed at spawn, even with addon folder disabled.


Is there a fix?



anyone have issue with bots?

Quote:
L 10/21/2017 - 17:49:27: "Crazed Gunman<20><BOT><Blue>" committed suicide with "world" (attacker_position "-2426 -1802 0")
L 10/21/2017 - 17:49:27: "Crazed Gunman<20><BOT><Blue>" triggered "force_suicide"
L 10/21/2017 - 17:49:28: "Poopy Joe<21><BOT><Red>" stuck (position "-1784.47 -1572.84 0.03") (duration "3.89") L 10/21/2017 - 17:49:28: path_goal ( "-2249.41 -1627.39 0.03" )
L 10/21/2017 - 17:490: "Freakin' Unbelievable<22><BOT><Blue>" committed suicide with "world" (attacker_position "-2354 -2024 -52")
L 10/21/2017 - 17:490: "Freakin' Unbelievable<22><BOT><Blue>" triggered "force_suicide"
L 10/21/2017 - 17:490: "trigger_hurt<16><BOT><Blue>" committed suicide with "world" (attacker_position "-2452 -2026 -52")
L 10/21/2017 - 17:490: "trigger_hurt<16><BOT><Blue>" triggered "force_suicide"
L 10/21/2017 - 17:490: "Archimedes!<24><BOT><Blue>" committed suicide with "world" (attacker_position "-2415 -1917 -25")
L 10/21/2017 - 17:490: "Archimedes!<24><BOT><Blue>" triggered "force_suicide"

MoreGun suicided.
Crazed Gunman suicided.
trigger_hurt suicided.
Freakin' Unbelievable suicided.
MoreGun suicided.
Archimedes! suicided.
Crazed Gunman suicided.
Freakin' Unbelievable suicided.
trigger_hurt suicided.
MoreGun suicided.
Archimedes! suicided.

nonstop...

tested on cp_dustbowl pl_upward and ctf_2fort
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Last edited by ph; 10-22-2017 at 07:18.
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tRololo312312
Senior Member
Join Date: Apr 2015
Old 10-22-2017 , 02:15   Re: [TF2] [BOT] force_suicide bug!
Reply With Quote #2

i had this bug with FF2 server but then i used stripper source to remove all func_respawnroom entities and it stopped happening. this obivisiously isnt a choice for gamemodes with actual respawning...
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TFBots on MvM - MedicBot - VSH/FF2 Bots - PLR Bots
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ph
AlliedModders Donor
Join Date: Mar 2006
Old 10-22-2017 , 07:07   Re: [TF2] [BOT] force_suicide bug! [TF2 20/10/17 update]
Reply With Quote #3

With addon folder disabled.

Bots are slayed at spawn (force_spawn).

Are there any server variable that I can try to use to fix?
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Benoist3012
Veteran Member
Join Date: Mar 2014
Location: CWave::ForceFinish()
Old 10-23-2017 , 08:09   Re: Bot force_suicide bug! [since TF2 20/10/17 update]
Reply With Quote #4

This behavior was only presentant in MvM but it seems that they have enabled it for every gamemodes now and broke it too because it shouldn't trigger when a bot spawns, as far I know there are no cvars to disable that code, you may need a memory patch or create a hook dmg function, I'll look more into this and tell you everything I find.
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ph
AlliedModders Donor
Join Date: Mar 2006
Old 10-24-2017 , 06:55   Re: Bot force_suicide bug! [since TF2 20/10/17 update]
Reply With Quote #5

Quote:
Originally Posted by Benoist3012 View Post
This behavior was only presentant in MvM but it seems that they have enabled it for every gamemodes now and broke it too because it shouldn't trigger when a bot spawns, as far I know there are no cvars to disable that code, you may need a memory patch or create a hook dmg function, I'll look more into this and tell you everything I find.

I have searched the net and cannot find any solution to this.

Your help is much needed.
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dedimark
Senior Member
Join Date: Jul 2015
Location: London
Old 10-24-2017 , 09:59   Re: Bot force_suicide bug! [since TF2 20/10/17 update]
Reply With Quote #6

guys email to Valve please,http://www.valvesoftware.com/email.php
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ph
AlliedModders Donor
Join Date: Mar 2006
Old 10-24-2017 , 11:45   Re: Bot force_suicide bug! [since TF2 20/10/17 update]
Reply With Quote #7

L 10/21/2017 - 17:490: "trigger_hurt<16><BOT><Blue>" committed suicide with "world" (attacker_position "-2452 -2026 -52")
L 10/21/2017 - 17:490: "trigger_hurt<16><BOT><Blue>" triggered "force_suicide"
L 10/21/2017 - 17:490: "Archimedes!<24><BOT><Blue>" committed suicide with "world" (attacker_position "-2415 -1917 -25")
L 10/21/2017 - 17:490: "Archimedes!<24><BOT><Blue>" triggered "force_suicide"


Bots getting suicided constantly at spawn, with addon folder disabled.
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Last edited by ph; 10-24-2017 at 11:45.
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PC Gamer
Senior Member
Join Date: Mar 2014
Old 10-24-2017 , 16:51   Re: Bot force_suicide bug! [since TF2 20/10/17 update]
Reply With Quote #8

No issues with Bots for me on Windows server. Bots are working fine. Not sure if it matters, but I use the botmanager plugin by Dr McKay (https://forums.alliedmods.net/showthread.php?p=1983621).
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dedimark
Senior Member
Join Date: Jul 2015
Location: London
Old 10-24-2017 , 17:24   Re: Bot force_suicide bug! [since TF2 20/10/17 update]
Reply With Quote #9

Linux with https://forums.alliedmods.net/showthread.php?p=1983621

MoreGun suicided.
Crazed Gunman suicided.
trigger_hurt suicided.
Freakin' Unbelievable suicided.
MoreGun suicided.
Archimedes! suicided.
Crazed Gunman suicided.
Freakin' Unbelievable suicided.
trigger_hurt suicided.
MoreGun suicided.
Archimedes! suicided.
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psychonic

BAFFLED
Join Date: May 2008
Old 10-24-2017 , 22:19   Re: Bot force_suicide bug! [since TF2 20/10/17 update]
Reply With Quote #10

Does this still occur if you use sm_cvar to set tf_bot_spawn_use_preset_roster to 0?

Last edited by psychonic; 10-24-2017 at 22:19.
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