I'm trying to make specific grenades go through walls.
I don't know if it would be possible to achieve, but at the moment grenades bounce of walls.
I'm also setting it to FLY with
PHP Code:
SetEntityMoveType(grenade, MOVETYPE_FLY);
I have tried the following,
Which works on prop_physics_multiplayer but then setting it to MOVETYPE_FLY doesn't make it move then.
But setting the prop data below has no effect on the hegrenade_projectile
PHP Code:
SetEntProp(grenade, Prop_Send, "m_usSolidFlags", FSOLID_NOT_SOLID|FSOLID_TRIGGER);
SetEntProp(grenade, Prop_Data, "m_nSolidType", SOLID_VPHYSICS);
SetEntProp(grenade, Prop_Send, "m_CollisionGroup", COLLISION_GROUP_DEBRIS);
Anyone an idea how I could make grenades penetrate walls, without being affected by gravity?
Cow.
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