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Plmenu [teammenu]


  
 
 
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ish12321
Veteran Member
Join Date: May 2016
Old 04-08-2017 , 05:31   Plmenu [teammenu]
Reply With Quote #1

PHP Code:
    switch (key)
    {
        case 
6
        {
            
g_silent[id] = !g_silent[id];
            
displayTeamMenu(idg_menuPosition[id]);
        }
        case 
7:
        {
            
g_menuOption[id] = (g_menuOption[id] + 1) % 3;
            
displayTeamMenu(idg_menuPosition[id]);
        }
        case 
8:
        {
            
displayTeamMenu(id, ++g_menuPosition[id]);
        }
        case 
9:
        {
            
displayTeamMenu(id, --g_menuPosition[id]);
        }
        default:
        {
            new 
player g_menuPlayers[id][g_menuPosition[id] * key];
            if (!
is_user_connected(player)) // dunno why this check hasn't be implemented in the past
            
{
                
displayTeamMenu(idg_menuPosition[id]);
                return 
PLUGIN_HANDLED;
            }

            
g_transferingAdmin id;

            new 
authid[32], authid2[32], name[MAX_NAME_LENGTH], name2[MAX_NAME_LENGTH];

            
get_user_name(playername2charsmax(name2));
            
get_user_authid(idauthidcharsmax(authid));
            
get_user_authid(playerauthid2charsmax(authid2));
            
get_user_name(idnamecharsmax(name));

            
// This modulo math just aligns the option to the CsTeams-corresponding number
            
new destTeamSlot = (g_menuOption[id] % 3);

            
log_amx("Cmd: ^"%s<%d><%s><>^" transfer ^"%s<%d><%s><>^" (team ^"%s^")"nameget_user_userid(id), authidname2get_user_userid(player), authid2g_CSTeamNames[destTeamSlot]);

            
show_activity_key("ADMIN_TRANSF_1""ADMIN_TRANSF_2"namename2g_CSTeamNames[destTeamSlot]);

            if (
destTeamSlot == 2)
            {
                if (
g_fakemeta)
                {
                    if (
get_pdata_int(playerm_iMenu) == Menu_ChooseAppearance)
                    {
                        
// works for both vgui and old style menus, and send menuselect could close other menus (and since get_user_menu fails to return VGUI and old style classes menus...)
                        
engclient_cmd(player"joinclass""6");
                    }
                }
                else 
// force
                
{
                    
engclient_cmd(player"joinclass""6");
                }
            }

            if (
g_CSPlayerCanSwitchFromSpec[player] && g_cstrike && (CS_TEAM_T <= cs_get_user_team(player) <= CS_TEAM_CT))
            {
                if (
is_user_alive(player) && (!g_silent[id] || destTeamSlot == 2))
                {
                    new 
deaths cs_get_user_deaths(player);
                    
user_kill(player1);
                    
cs_set_user_deaths(playerdeaths);
                }

                
cs_set_user_team(playerdestTeamSlot 1);

            }
            else
            {
                if (
is_user_alive(player) && (!g_silent[id] || destTeamSlot == 2))
                {
                    
user_kill(player1);
                }
                if (
g_fakemeta)
                {
                    
set_pdata_bool(playerm_bTeamChangedtrue);
                }
                new 
limit_setting;
                if (
mp_limitteams)
                {
                    
limit_setting get_pcvar_num(mp_limitteams);

                    
set_pcvar_num(mp_limitteams0);
                }

                if (
destTeamSlot == 2)
                {
                    new 
Float:allow_spectators_setting;
                    if (
allow_spectators)
                    {
                        
allow_spectators_setting get_pcvar_float(allow_spectators);
                        if (
allow_spectators_setting != 1.0)
                        {
                            
set_pcvar_float(allow_spectators1.0);
                        }
                    }
                    
engclient_cmd(player"jointeam"g_CSTeamNumbers[destTeamSlot]);
                    if (
allow_spectators && allow_spectators_setting != 1.0)
                    {
                        
set_pcvar_float(allow_spectatorsallow_spectators_setting);
                    }
                }
                else
                {
                    
engclient_cmd(player"jointeam"g_CSTeamNumbers[destTeamSlot]);
                    
engclient_cmd(player"joinclass""1");
                }
                if (
mp_limitteams && limit_setting != 0)
                {
                    
set_pcvar_num(mp_limitteamslimit_setting);
                }
            }
            if (
g_cstrike)
            {
                
cs_reset_user_model(player);
            }
            if (
g_fakemeta)
            {
                
set_pdata_bool(playerm_bTeamChangedtrue);
            }

            
g_transferingAdmin 0;
            
displayTeamMenu(idg_menuPosition[id]);
        }
    }

    return 
PLUGIN_HANDLED
This is the action teammenu part of plmenu of reamxmodx
In this on trasnferring to spec is going well (player kills and transferred) , transfer to ct and t is not going like this
please someone edit it to work like that
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