I was wondering, what happens if you set a bool true on a specific id, then after that person disconnects, does the next person who will connect get access to that bool?
What I'm trying to say
Code:
new bool:g_IsPlayerVIP[33];
public fw_HamSpawnPost(id) {
if(get_user_flags(id) & ADMIN_LEVEL_H)
g_IsPlayerVIP[id] = true // we set the bool on this player true
}
public client_disconnect(id) {
// we don't set bool to false
}
public client_putinserver(id) {
// does this new player get the other player's id (is the g_IsPlayerVIP bool true on his id) ?
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