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Knife Models [XP System & Skills Support]


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Deszzz
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Join Date: Sep 2017
Old 05-04-2019 , 14:26   Re: Knife Models [XP System & Skills Support]
Reply With Quote #1

Quote:
Originally Posted by OciXCrom View Post
Is the nVault file getting created? For me they are saving without any problem. Please give information about your server - AMXX version, OS, platform, etc.
I have no problems on the latest 1.9 dev-build on Windows, HLDS. Unfortunately I cannot test on Linux.
AMXMODX 1.8.3
OS Linux
HLDS
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
Exe build: 175:12 Jul 5 2017 (7559)

km_save_choice is 1.

And yes, nvault is getting created.

Last edited by Deszzz; 05-04-2019 at 14:31.
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OciXCrom
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Join Date: Oct 2013
Location: Macedonia
Old 05-05-2019 , 13:33   Re: Knife Models [XP System & Skills Support]
Reply With Quote #2

Try upgrading to the latest 1.9 dev-build. There were several 1.8.3 builds where the new player disconnect method did not work which results in data being unable to save.
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Last edited by OciXCrom; 05-05-2019 at 13:33.
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Deszzz
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Join Date: Sep 2017
Old 05-11-2019 , 21:51   Re: Knife Models [XP System & Skills Support]
Reply With Quote #3

Quote:
Originally Posted by OciXCrom View Post
Try upgrading to the latest 1.9 dev-build. There were several 1.8.3 builds where the new player disconnect method did not work which results in data being unable to save.
I cant upgrade my server to another AMX right now. But Im getting a new server with 1.9 and I'll be soon adding this system as well. I'll make sure to give a feedback about this feature with my new 1.9.

Thx.

Last edited by Deszzz; 05-11-2019 at 21:52.
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yRestrict
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Join Date: Apr 2019
Old 05-13-2019 , 04:27   Re: Knife Models [XP System & Skills Support]
Reply With Quote #4

I put it that way is correct?

PHP Code:
[Bayonet Polymer]
V_MODEL models/knife/bayonet_polyme/v_knife.mdl
P_MODEL 
models/knife/bayonet_polyme/p_knife.mdl
DEPLOY_SOUND 
bayonet_polyme/knife_deploy1.wav
HIT_SOUND 
bayonet_polyme/knife_hit1.wavbayonet_polyme/knife_hit2.wav bayonet_polyme/knife_hit3.wav bayonet_polyme/knife_hit4.wav 
HITWALL_SOUND 
bayonet_polyme/knife_hitwall1.wav 
SLASH_SOUND 
bayonet_polyme/knife_slash1.wavbayonet_polyme/knife_slash2.wav
STAB_SOUND 
bayonet_polyme/knife_stab.wav 
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OciXCrom
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Join Date: Oct 2013
Location: Macedonia
Old 05-13-2019 , 17:15   Re: Knife Models [XP System & Skills Support]
Reply With Quote #5

@Deszzz - alternatively, you can try replacing public client_disconnected(id) with public client_disconnect(id) in the .sma file.

@yRestrict - you can only put one sound per option.
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OciXCrom
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Old 05-19-2019 , 19:01   Re: Knife Models [XP System & Skills Support]
Reply With Quote #6

That version is no longer supported. It may as well contain bugs. Try upgrading to the latest 1.9 dev-build and see if the problem persists. For me it works just fine on the latest version.
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Last edited by OciXCrom; 05-19-2019 at 19:02.
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LithuanianJack
Senior Member
Join Date: Nov 2013
Location: Vilnius, Lithuania
Old 05-20-2019 , 02:14   Re: Knife Models [XP System & Skills Support]
Reply With Quote #7

Quote:
Originally Posted by OciXCrom View Post
That version is no longer supported. It may as well contain bugs. Try upgrading to the latest 1.9 dev-build and see if the problem persists. For me it works just fine on the latest version.
Updated but nothing changes.

1. amxx - v1.9.0-5247
2. Updated reHLDS version.
3. Recompiled crx_knife_models.amxx, crxknives_basic_skills.amxx with 1.9 compiler
4. In plugins.ini looks like this (sorting):
crx_knife_models.amxx
crxknives_basic_skills.amxx
5. Cvar km_save_choice 1

No errors...
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Old 06-05-2019 , 09:20   Re: Knife Models [XP System & Skills Support]
Reply With Quote #8

Does anyone know what is happening?

L 06/03/2019 - 23:22:02: [crx_knife_models.amxx] ERROR: sound "sound/bayonet_dragon/knife_slash1.wav, bayonet_dragon/knife_slash2.wav" não encontrado!

Last edited by yRestrict; 06-05-2019 at 09:21.
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OciXCrom
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Old 06-05-2019 , 17:11   Re: Knife Models [XP System & Skills Support]
Reply With Quote #9

Quote:
Originally Posted by yRestrict View Post
Does anyone know what is happening?

L 06/03/2019 - 23:22:02: [crx_knife_models.amxx] ERROR: sound "sound/bayonet_dragon/knife_slash1.wav, bayonet_dragon/knife_slash2.wav" não encontrado!
I already told you about this on the previous page - you can put only ONE sound per line.
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Old 06-05-2019 , 18:45   Re: Knife Models [XP System & Skills Support]
Reply With Quote #10

Quote:
Originally Posted by OciXCrom View Post
I already told you about this on the previous page - you can put only ONE sound per line.

So how do I add other sounds, or do not I?
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