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CSDM 2.0 (Old Version)


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DA
Veteran Member
Join Date: Nov 2005
Location: Germany/Münster
Old 11-23-2005 , 12:06  
#851

Hello,

Do you play on an map there are guns that you take without buy?
Then you must write in the chat guns

Bye
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MattOG
Senior Member
Join Date: May 2005
Old 11-23-2005 , 13:15  
#852

Quote:
Originally Posted by Michel1143
Hello,

Do you play on an map there are guns that you take without buy?
Then you must write in the chat guns

Bye
::ecoded:::

Cuci,

By typing guns or /guns in chat you should get a menu with a list of available guns, choose a primary, secondary, and armour/nades (if server allows them)

There is a setting that shows the gun menu by default on respawn make sure that is set (look in the .sma file with notepad).

If all that fails, post here again.
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Riddick51
BANNED
Join Date: Jul 2005
Location: Lincoln, Nebr US
Old 11-23-2005 , 17:06  
#853

additionally, there is a limiter on how many times You can access the gun menu. this is to prevent "gun menu spamming," and is a necessary control.
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cuci
Member
Join Date: Nov 2005
Old 11-24-2005 , 11:30  
#854

thx to every one
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sap
New Member
Join Date: Nov 2005
Old 11-26-2005 , 11:29   Commands modification
#855

Hi,
At first, here is a little help for those who get these 2 plugins bad loaded when they run 'amx_plugins' in console:

CSDM Main 2.00 CSDM Team csdm_main.amxx running
unknown unknown unknown csdm_equip.amxx bad load
unknown unknown unknown csdm_misc.amxx bad load
CSDM Protection 2.00 BAILOPAN csdm_protection running
CSDM Mod 2.00 CSDM Team csdm_spawn_pres running
CSDM Spawn Editor 2.00 CSDM Team spawn_editor.am running


I got the same problem and i red all posts of this topic.

The main reason why they got this error is that they don't use the cstrike_amxx module (cstrike_amxx.dll) wich is needed for CS DM v2.
You can download cstrike_amxx module from this page:
http://www.amxmodx.org/downloads.php
Download the "Counter-Strike Addon 1.60 Windows" (depending on your Operating System) and extract it to 'modules' folder.

And don't forget that in your modules.ini :
Code:
; ----------------------------------------------------------
; Counter-Strike - adds functions specific to Counter-Strike
; ----------------------------------------------------------
cstrike_amxx.dll
cstrike_amxx_i386.so ;(if you are using Linux)
cstrike_amxx_amd64.so ;(if you are using Windows 64)
You must also have this line in modules.ini and the .dll in modules' folder:
Code:
; ----------------------------------------------------
; Engine - provides engine functions core to Half-Life
; ----------------------------------------------------
engine_amxx.dll
---------------------------------------------------------------
---------------------------------------------------------------

I also had a problem:
On CSDM v1.X, we can use enable_menu in the console command to enable the weapon menu.
On CSDM v2 we must write 'guns' (or use a bind with "say guns").
I was looking a way to add "enable_menu" command to CSDM v2: I succeed (editing the csdm_equip.sma then re-compiling and replace it).

My current problem:
On CSDM v1, with enable_menu you can enable and disable the guns menu, but not with CSDM v2.
I want that enable_menu (or other commands) can enable and disable the buy menu.
It's probably also in the csdm_equip.sma that I have to modify, but I don't know wich part.
Can someone help me ?

Thanks.
I hope my post helped some of those who get "bad loaded" error, and excuse me for my english cause i'm french.

Sap.
PS: If someone is interested by the modification I done in the csdm_equip.sma to add "enable_menu" command, here it is:

Original code:
Code:
// Build Armor/Nade/Equip Menu's
	buildMenu();
	
	register_clcmd("say guns", "enableMenu")
	register_clcmd("say /guns", "enableMenu")
	register_clcmd("say menu", "enableMenu")
	register_clcmd("say enablemenu", "enableMenu")
	register_clcmd("say enable_menu", "enableMenu")
And I added:
Code:
	register_clcmd("guns", "enableMenu")
	register_clcmd("menu", "enableMenu")
	register_clcmd("enablemenu", "enableMenu")
	register_clcmd("enable_menu", "enableMenu")
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toof
Junior Member
Join Date: Nov 2005
Old 11-26-2005 , 20:20  
#856

L 11/27/2005 - 02:19:26: [csdm_main.amxx] Can't add menu item "CSDM Menu" from plugin "CSDM Main" to menu set because the Menus Front-End plugin itself is not loaded!

WHAT IS WRONG? PLIS HELP ME
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 11-27-2005 , 03:19  
#857

Post the contents of Your plugins.ini (this one from addons/amxmodx/configs directory). You probably disabled to load (by semicolon) the plugin called menufront.amxx . Check out if there is in Your file (in plugins.ini in the folder I redirected You above) such line:
menufront.amxx
If so - then list during the game all plugins You are running to see if it's working or badloaded or something like it. You can see which plugins are paused/running/badloaded typing in console:
amx_pausecfgmenu
(but You need to have admin access rights to it). The same - of course - for menufront and CSDM menu.
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toof
Junior Member
Join Date: Nov 2005
Old 11-27-2005 , 06:37  
#858

ah, its working now. But when i gonna choose a weapon, 1. ak 2. colt etc.. but when i press 8 its not coming to another menu, what is wrong? ( sry mine english, better at norwigian) plis help
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Shadow Lord
Junior Member
Join Date: Nov 2005
Old 11-27-2005 , 14:05  
#859

Hi,

I have CSDM set up without the weapons menu up. I run maps such as aim_ak-colt and tr_shotgun where the guns are on the ground at the start. How would I go about setting these two things up:

1. The guns respawn every 5-10 seconds (not like every round, but continuously)
2. When you walk over a gun of the same type you have, you take the bullets from that gun.

You can contact me in one of these ways:

AIM: Oh Okay HaHa
EMAIL: [email protected]
Or just respond to this post.


Any help would be appreciated. THANKS!
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Riddick51
BANNED
Join Date: Jul 2005
Location: Lincoln, Nebr US
Old 11-27-2005 , 21:07  
#860

1. The guns respawn every 5-10 seconds (not like every round, but continuously)
this would make your server unplayable due to lag. i'd suggest setting the mp_roundtime 1.79


2. When you walk over a gun of the same type you have, you take the bullets from that gun.
if you have ammorefil on, you dont need to worry about picking up ammo off the ground
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