Raised This Month: $32 Target: $400
 8% 

[L4D2] No More Underhand Rock Throws


Post New Thread Reply   
 
Thread Tools Display Modes
Author
cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Plugin ID:
5216
Plugin Version:
1.0
Plugin Category:
General Purpose
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    8 
    Plugin Description:
    Removes the Tank's underhand rock throw sequence and replaces it with either one of the two rock throw sequences - onehand or twohand.
    Old 05-29-2016 , 07:09   [L4D2] No More Underhand Rock Throws
    Reply With Quote #1

    Well, during my vacation, I found that almost all L4D2 gamers are getting annoyed by the underhand rock throw sequence because it is inaccurate, unreliable, untrusted, and just want to piss the players more. This plugin solves the problem and my friend worked hard on it. So why not share?

    IMPORTANT NOTE: It will only compile and work if you have the latest working Left 4 Downtown 2 Extension.

    Quote:
    Changelog: 05-29-16
    - First release.
    - Working 100% because my friend and I thoroughly tested it.

    06-01-16
    - Renamed file after it broke.
    Attached Files
    File Type: sp Get Plugin or Get Source (nmurt-l4d2.sp - 842 views - 804 Bytes)

    Last edited by cravenge; 06-01-2016 at 01:07.
    cravenge is offline
    Sev
    Veteran Member
    Join Date: May 2010
    Old 05-29-2016 , 08:15   Re: [L4D2] No More Underhand Rock Throws
    Reply With Quote #2

    Cool.

    But don't forget you can re-add the hidden 4th tank rock throw.

    The Beta underhanded scoop throw as seen in this trailer. Much more accurate and much quicker.

    https://www.youtube.com/watch?v=Be4uQ1Nzjvw
    Sev is offline
    Lux
    Veteran Member
    Join Date: Jan 2015
    Location: Cat
    Old 05-29-2016 , 10:49   Re: [L4D2] No More Underhand Rock Throws
    Reply With Quote #3

    Maybe use this with Dhooks instead and hook the animation sequence, because l4d downtown breaks down too much

    and Sev you can get the underhand rock throw with a cvar ---->
    tank_rock_overhead_percent 100 (default) set it to like 75% for each animation have 25% chance
    __________________
    Connect
    My Plugins: KlickME
    [My GitHub]

    Commission me for L4D
    Lux is offline
    cravenge
    Veteran Member
    Join Date: Nov 2015
    Location: Chocolate Factory
    Old 05-31-2016 , 08:07   Re: [L4D2] No More Underhand Rock Throws
    Reply With Quote #4

    Oh no! I broke it. Reverted to 1.0:

    ==> As Ludastar posted, you can set the cvar to 50 so there will be a time the inaccurate underhand throw sequence fires.
    ==> Removed the 4th hidden throw sequence as it causes the instability of the plugin.
    cravenge is offline
    cravenge
    Veteran Member
    Join Date: Nov 2015
    Location: Chocolate Factory
    Old 06-01-2016 , 01:05   Re: [L4D2] No More Underhand Rock Throws
    Reply With Quote #5

    Renamed plugin. It broke so I started from scatch and please delete tank_rock_throw_fix-l4d2.smx and .sp files.
    cravenge is offline
    Sectus
    Junior Member
    Join Date: May 2016
    Old 02-01-2017 , 14:31   Re: [L4D2] No More Underhand Rock Throws
    Reply With Quote #6

    Hi there. I can't compile the plugin. Can you post a compiled version of the? Thank you.
    Sectus is offline
    Reply



    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 13:43.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode