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CSGO Server requirements?


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DSASDFGH
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Old 03-24-2016 , 04:05   CSGO Server requirements?
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Im trying find new server hosting company due to too less traffic for me, so i have found new one

i7-6700/32G/1000Mbps connection and 10TB traffic limited, How many servers can i open? All servers are based on 64tick!
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Neuro Toxin
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Old 03-24-2016 , 04:12   Re: CSGO Server requirements?
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1 server per physical core.

4 cores == 4 very large servers @ 64 ticks.

You could sqeeze in 6 tops.
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DSASDFGH
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Old 03-24-2016 , 04:21   Re: CSGO Server requirements?
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Quote:
Originally Posted by Neuro Toxin View Post
1 server per physical core.

4 cores == 4 very large servers @ 64 ticks.

You could sqeeze in 6 tops.
Oh it means 1 server !== 1 thread?
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Neuro Toxin
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Old 03-24-2016 , 04:26   Re: CSGO Server requirements?
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Nope.

1 server == 1 physical core.

You can try 1 per thread. However you might receive variance jumps if one server is using an entire core.

If you want really smooth servers. 1 per core is the general rule.

Considering the cpu speed. If you run 32 slots at 64 tick. You can prob get 1 per thread. Just monitor cpu usage during peaks to make sure your not overloading the cpu.
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DSASDFGH
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Old 03-24-2016 , 04:31   Re: CSGO Server requirements?
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Quote:
Originally Posted by Neuro Toxin View Post
Nope.

1 server == 1 physical core.

You can try 1 per thread. However you might receive variance jumps if one server is using an entire core.

If you want really smooth servers. 1 per core is the general rule.

Considering the cpu speed. If you run 32 slots at 64 tick. You can prob get 1 per thread. Just monitor cpu usage during peaks to make sure your not overloading the cpu.
Thanks for your informations!
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ojoseph
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Old 03-24-2016 , 09:12   Re: CSGO Server requirements?
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Quote:
Originally Posted by Neuro Toxin View Post
Nope.

1 server == 1 physical core.

You can try 1 per thread. However you might receive variance jumps if one server is using an entire core.

If you want really smooth servers. 1 per core is the general rule.

Considering the cpu speed. If you run 32 slots at 64 tick. You can prob get 1 per thread. Just monitor cpu usage during peaks to make sure your not overloading the cpu.
thx
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