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[CS:GO] PropHunt (v1.0.5.1, 04/02/16)


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sincortes
Member
Join Date: Jul 2013
Location: alicante,spain
Old 04-11-2020 , 04:26   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #101

What is the cvar to disable it on non-hide maps
ph_enable ?

Last edited by sincortes; 04-11-2020 at 04:49.
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RUSTIFERCH
Junior Member
Join Date: Apr 2020
Old 04-11-2020 , 20:25   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #102

Is this compatible with CS:S?
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XHUNTERX
Senior Member
Join Date: Aug 2019
Location: World
Old 04-25-2020 , 15:15   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #103

Does it still work for csgo?
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tlch0324
Senior Member
Join Date: Jan 2007
Old 04-29-2020 , 23:54   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #104

so this PropHunt not like other prophunt mode that hider can press E to change the model?
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marcel151
New Member
Join Date: May 2020
Old 06-02-2020 , 18:54   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #105

Quote:
Originally Posted by RUSTIFERCH View Post
Is this compatible with CS:S?
Since the old Hide and Seek Plugin seems to not work anymore I want to ask this question, too.

Last edited by marcel151; 06-02-2020 at 18:55.
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One
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Join Date: Oct 2008
Location: Hardstyle-eSports.de
Old 12-27-2020 , 10:28   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #106

1. how to enable Footsteps.
2. why isnt possible to compile your uploaded Script without any error? i tried Files on this Forum and on Github. both same error. Script on this forum has more errors than the one on github. is it normal that you uploaded 2 versions?

Github Version:
Code:
SourcePawn Compiler 1.10.0.6501
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2018 AlliedModders LLC

prophunt/roundevents.sp(136) : warning 234: symbol "FloatDiv" is marked as deprecated: This native is internal implementation. For division use the '/' operator.

prophunt/roundevents.sp(148) : warning 234: symbol "FloatDiv" is marked as deprecated: This native is internal implementation. For division use the '/' operator.

prophunt/commands.sp(218) : warning 234: symbol "FloatDiv" is marked as deprecated: This native is internal implementation. For division use the '/' operator.

prophunt/include/teamutils.inc(32) : warning 234: symbol "FloatDiv" is marked as deprecated: This native is internal implementation. For division use the '/' operator.

prophunt/include/teamutils.inc(44) : warning 234: symbol "FloatDiv" is marked as deprecated: This native is internal implementation. For division use the '/' operator.

Code size:            67480 bytes
Data size:            34676 bytes
Stack/heap size:      16384 bytes
Total requirements:  118540 bytes

5 Warnings.

Compilation Time: 0,39 sec

Alliedmods Version:


Code:
SourcePawn Compiler 1.10.0.6501
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2018 AlliedModders LLC

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(43) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(125) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(126) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(127) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(128) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(129) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(130) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(131) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(132) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(133) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(134) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(135) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(136) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(137) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(138) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(139) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(140) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(141) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(142) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(143) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(144) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(145) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(146) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(147) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(148) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(149) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(150) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(151) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(152) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(153) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(154) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(155) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(156) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(157) : warning 234: symbol "FCVAR_PLUGIN" is marked as deprecated: No logic using this flag ever existed in a released game. It only ever appeared in the first hl2sdk.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(199) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.

C:\Users\-\Desktop\cfgs\SM\studio\temp756.sp(200) : warning 234: symbol "FindSendPropOffs" is marked as deprecated: Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.

prophunt/roundevents.sp(136) : warning 234: symbol "FloatDiv" is marked as deprecated: This native is internal implementation. For division use the '/' operator.

prophunt/roundevents.sp(148) : warning 234: symbol "FloatDiv" is marked as deprecated: This native is internal implementation. For division use the '/' operator.

prophunt/commands.sp(218) : warning 234: symbol "FloatDiv" is marked as deprecated: This native is internal implementation. For division use the '/' operator.

prophunt/include/teamutils.inc(32) : warning 234: symbol "FloatDiv" is marked as deprecated: This native is internal implementation. For division use the '/' operator.

prophunt/include/teamutils.inc(44) : warning 234: symbol "FloatDiv" is marked as deprecated: This native is internal implementation. For division use the '/' operator.

Code size:            67116 bytes
Data size:            34388 bytes
Stack/heap size:      16384 bytes
Total requirements:  117888 bytes

41 Warnings.

Compilation Time: 0,36 sec
i was for a long time not active but as i remember, we had Approved and Unapproved Section and such plugins/code was moved to unapproved.so i think its anywhere my fault but i just downloaded the files and cant compile em....
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Last edited by One; 12-27-2020 at 11:43.
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ateszhun95
Senior Member
Join Date: Apr 2014
Location: Hungary
Old 07-24-2022 , 08:43   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #107

Can somebodey help with theese errors?

Code:
L 07/24/2022 - 14:17:53: [SM] Error (line 0, column 0): Stream failed to open
L 07/24/2022 - 14:18:22: [SM] Exception reported: Client index -3 is invalid
L 07/24/2022 - 14:18:22: [SM] Blaming: prophunt.smx
L 07/24/2022 - 14:18:22: [SM] Call stack trace:
L 07/24/2022 - 14:18:22: [SM]   [0] IsClientInGame
L 07/24/2022 - 14:18:22: [SM]   [1] Line 6, prophunt/menus.sp::Menu_Group
L 07/24/2022 - 14:18:22: [SM]   [3] DisplayMenu
L 07/24/2022 - 14:18:22: [SM]   [4] Line 21, prophunt/include/clientutils.inc::OfferClientModel
L 07/24/2022 - 14:18:22: [SM]   [5] Line 356, prophunt/clientevents.sp::HandleTSpawn
L 07/24/2022 - 14:18:22: [SM]   [6] Line 186, prophunt/clientevents.sp::Event_OnPlayerSpawn
L 07/24/2022 - 14:18:29: [SM] Exception reported: Client index 0 is invalid
L 07/24/2022 - 14:18:29: [SM] Blaming: prophunt.smx
L 07/24/2022 - 14:18:29: [SM] Call stack trace:
L 07/24/2022 - 14:18:29: [SM]   [0] IsClientInGame
L 07/24/2022 - 14:18:29: [SM]   [1] Line 6, prophunt/menus.sp::Menu_Group
L 07/24/2022 - 14:18:32: [SM] Exception reported: Client index 0 is invalid
L 07/24/2022 - 14:18:32: [SM] Blaming: prophunt.smx
L 07/24/2022 - 14:18:32: [SM] Call stack trace:
L 07/24/2022 - 14:18:32: [SM]   [0] IsClientInGame
L 07/24/2022 - 14:18:32: [SM]   [1] Line 6, prophunt/menus.sp::Menu_Group
L 07/24/2022 - 14:18:48: [SM] Exception reported: Client index 0 is invalid
L 07/24/2022 - 14:18:48: [SM] Blaming: prophunt.smx
L 07/24/2022 - 14:18:48: [SM] Call stack trace:
L 07/24/2022 - 14:18:48: [SM]   [0] IsClientInGame
L 07/24/2022 - 14:18:48: [SM]   [1] Line 6, prophunt/menus.sp::Menu_Group
L 07/24/2022 - 14:18:53: [SM] Exception reported: Client index 0 is invalid
L 07/24/2022 - 14:18:53: [SM] Blaming: prophunt.smx
L 07/24/2022 - 14:18:53: [SM] Call stack trace:
L 07/24/2022 - 14:18:53: [SM]   [0] IsClientInGame
L 07/24/2022 - 14:18:53: [SM]   [1] Line 6, prophunt/menus.sp::Menu_Group
L 07/24/2022 - 14:19:04: [SM] Exception reported: Client index 0 is invalid
L 07/24/2022 - 14:19:04: [SM] Blaming: prophunt.smx
L 07/24/2022 - 14:19:04: [SM] Call stack trace:
L 07/24/2022 - 14:19:04: [SM]   [0] IsClientInGame
L 07/24/2022 - 14:19:04: [SM]   [1] Line 6, prophunt/menus.sp::Menu_Group
L 07/24/2022 - 14:19:08: [SM] Exception reported: Client index 0 is invalid
L 07/24/2022 - 14:19:08: [SM] Blaming: prophunt.smx
L 07/24/2022 - 14:19:08: [SM] Call stack trace:
L 07/24/2022 - 14:19:08: [SM]   [0] IsClientInGame
L 07/24/2022 - 14:19:08: [SM]   [1] Line 6, prophunt/menus.sp::Menu_Group
L 07/24/2022 - 14:20:56: [SM] Exception reported: Client index 0 is invalid
L 07/24/2022 - 14:20:56: [SM] Blaming: prophunt.smx
L 07/24/2022 - 14:20:56: [SM] Call stack trace:
L 07/24/2022 - 14:20:56: [SM]   [0] IsClientInGame
L 07/24/2022 - 14:20:56: [SM]   [1] Line 6, prophunt/menus.sp::Menu_Group
L 07/24/2022 - 14:21:07: [SM] Exception reported: Client index 0 is invalid
L 07/24/2022 - 14:21:07: [SM] Blaming: prophunt.smx
L 07/24/2022 - 14:21:07: [SM] Call stack trace:
L 07/24/2022 - 14:21:07: [SM]   [0] IsClientInGame
L 07/24/2022 - 14:21:07: [SM]   [1] Line 6, prophunt/menus.sp::Menu_Group
L 07/24/2022 - 14:21:13: [SM] Exception reported: Client index 0 is invalid
L 07/24/2022 - 14:21:13: [SM] Blaming: prophunt.smx
L 07/24/2022 - 14:21:13: [SM] Call stack trace:
L 07/24/2022 - 14:21:13: [SM]   [0] IsClientInGame
L 07/24/2022 - 14:21:13: [SM]   [1] Line 6, prophunt/menus.sp::Menu_Group
L 07/24/2022 - 14:22:56: [SM] Exception reported: Client index 0 is invalid
L 07/24/2022 - 14:22:56: [SM] Blaming: prophunt.smx
L 07/24/2022 - 14:22:56: [SM] Call stack trace:
L 07/24/2022 - 14:22:56: [SM]   [0] IsClientInGame
L 07/24/2022 - 14:22:56: [SM]   [1] Line 6, prophunt/menus.sp::Menu_Group
L 07/24/2022 - 14:22:58: [SM] Exception reported: Client index 0 is invalid
L 07/24/2022 - 14:22:58: [SM] Blaming: prophunt.smx
L 07/24/2022 - 14:22:58: [SM] Call stack trace:
L 07/24/2022 - 14:22:58: [SM]   [0] IsClientInGame
L 07/24/2022 - 14:22:58: [SM]   [1] Line 6, prophunt/menus.sp::Menu_Group
L 07/24/2022 - 14:24:40: [SM] Exception reported: Client index -4 is invalid
L 07/24/2022 - 14:24:40: [SM] Blaming: prophunt.smx
L 07/24/2022 - 14:24:40: [SM] Call stack trace:
L 07/24/2022 - 14:24:40: [SM]   [0] IsClientInGame
L 07/24/2022 - 14:24:40: [SM]   [1] Line 6, prophunt/menus.sp::Menu_Group
L 07/24/2022 - 14:26:03: [SM] Exception reported: Client index 0 is invalid
L 07/24/2022 - 14:26:03: [SM] Blaming: prophunt.smx
L 07/24/2022 - 14:26:03: [SM] Call stack trace:
L 07/24/2022 - 14:26:03: [SM]   [0] IsClientInGame
L 07/24/2022 - 14:26:03: [SM]   [1] Line 6, prophunt/menus.sp::Menu_Group
L 07/24/2022 - 14:26:10: [SM] Exception reported: Client index 0 is invalid
L 07/24/2022 - 14:26:10: [SM] Blaming: prophunt.smx
L 07/24/2022 - 14:26:10: [SM] Call stack trace:
L 07/24/2022 - 14:26:10: [SM]   [0] IsClientInGame
L 07/24/2022 - 14:26:10: [SM]   [1] Line 6, prophunt/menus.sp::Menu_Group
L 07/24/2022 - 14:27:31: [SM] Exception reported: Client index -4 is invalid
L 07/24/2022 - 14:27:31: [SM] Blaming: prophunt.smx
L 07/24/2022 - 14:27:31: [SM] Call stack trace:
L 07/24/2022 - 14:27:31: [SM]   [0] IsClientInGame
L 07/24/2022 - 14:27:31: [SM]   [1] Line 6, prophunt/menus.sp::Menu_Group
L 07/24/2022 - 14:29:07: [SM] Exception reported: Script execution timed out
L 07/24/2022 - 14:29:07: [SM] Blaming: prophunt.smx
L 07/24/2022 - 14:29:07: [SM] Call stack trace:
L 07/24/2022 - 14:29:07: [SM]   [1] Line 174, prophunt/include/clientutils.inc::GetNextClient
L 07/24/2022 - 14:29:07: [SM]   [2] Line 17, prophunt/spectate.sp::SpecNext
L 07/24/2022 - 14:29:07: [SM]   [3] Line 5, prophunt/spectate.sp::Cmd_spec_next
L 07/24/2022 - 14:29:16: [SM] Exception reported: Client index 0 is invalid
L 07/24/2022 - 14:29:16: [SM] Blaming: prophunt.smx
L 07/24/2022 - 14:29:16: [SM] Call stack trace:
L 07/24/2022 - 14:29:16: [SM]   [0] IsClientInGame
L 07/24/2022 - 14:29:16: [SM]   [1] Line 6, prophunt/menus.sp::Menu_Group
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