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Join server via .exe match making


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4ever16
Veteran Member
Join Date: Apr 2015
Old 11-20-2015 , 14:45   Join server via .exe match making
Reply With Quote #1

So i have a idea.

.exe file.
When i open .exe there is 1 option and some info in that program.

1. Option saying connect.
2. Info about how many players clicked on connect.
3. Info about how many players are already in server.

When 10 players clicked connect you automaticly join a specific server.
Or if the program gets info info on how many players are already in server it counts how many connects are left to make server full and then auto joins.
So 4 players in server then only 6 clicks needed to auto join the server.
If only 3 or 8 click connect u dont join the server.

Something like this.
Can something like this be done?

It would be SO COOL! Super match making for cs 1.6

I will PAY if it can be done!

Last edited by 4ever16; 11-20-2015 at 14:47.
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redivcram
Veteran Member
Join Date: Jul 2014
Location: Serbia
Old 11-20-2015 , 15:35   Re: Join server via .exe match making
Reply With Quote #2

That is not supported here
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4ever16
Veteran Member
Join Date: Apr 2015
Old 11-20-2015 , 16:53   Re: Join server via .exe match making
Reply With Quote #3

Is this counted as something illigal or what?
I just need a answer YES or NO thats it.
I do not search for help for it i just searching for YES or NO.
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redivcram
Veteran Member
Join Date: Jul 2014
Location: Serbia
Old 11-20-2015 , 19:20   Re: Join server via .exe match making
Reply With Quote #4

Ever heard of slowhacking?
It's not allowed here, not supported.

Just like saying nonsteam not supported.. if this was a request for a nonsteam server management, it would be denied instantly.

Last edited by redivcram; 11-20-2015 at 19:21.
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 11-20-2015 , 20:06   Re: Join server via .exe match making
Reply With Quote #5

Your request requires a Windows application (as well as a public web or database server) and is therefore not related to this forum.

However, it would just be easier to talk to your friends and join a server.
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Last edited by fysiks; 11-20-2015 at 20:07.
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klippy
AlliedModders Donor
Join Date: May 2013
Location: Serbia
Old 11-21-2015 , 04:49   Re: Join server via .exe match making
Reply With Quote #6

Quote:
Originally Posted by redivcram View Post
Ever heard of slowhacking?
It's not allowed here, not supported.

Just like saying nonsteam not supported.. if this was a request for a nonsteam server management, it would be denied instantly.
You can force a player to join a specific server from an application using Steam Browser Protocol. All this can be done with no slowhacking involved.
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redivcram
Veteran Member
Join Date: Jul 2014
Location: Serbia
Old 11-21-2015 , 07:15   Re: Join server via .exe match making
Reply With Quote #7

I understood him in a way of auto connecting
My bad
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4ever16
Veteran Member
Join Date: Apr 2015
Old 11-21-2015 , 09:12   Re: Join server via .exe match making
Reply With Quote #8

Ok good to know but it doesnt matter there is a meaning behind my idea.
Another solution would be.

A program which counts how many clicked connect and when 10 people click connect it starts a program.
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Bugsy
AMX Mod X Moderator
Join Date: Feb 2005
Location: NJ, USA
Old 11-22-2015 , 13:04   Re: Join server via .exe match making
Reply With Quote #9

So you want to have a program that you launch. It displays how many users are on your server. When it reaches X you want the program to connect you to it?
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Last edited by Bugsy; 11-22-2015 at 13:11.
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 11-22-2015 , 19:25   Re: Join server via .exe match making
Reply With Quote #10

Quote:
Originally Posted by Bugsy View Post
So you want to have a program that you launch. It displays how many users are on your server. When it reaches X you want the program to connect you to it?
He basically wants a lobby. When the lobby gets to the correct number of players, it forces them all to connect to the same server. The idea being that you wait until you have enough players before you actually join the server.

That is how I'm interpreting it.
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