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Mann Vs Tank (Update! 2015-31-07)


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Benoist3012
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Join Date: Mar 2014
Location: CWave::ForceFinish()
Old 01-17-2016 , 10:21   Re: Mann Vs Tank (Update! 2015-31-07)
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Quote:
Originally Posted by Geeky Grant View Post
Hay ya!

I will not be able to add much to the conversation... just wanted to stroke ClassicGuzzi and Benoist3012 ego a little if they will let me haha ^_^

I just added the Mann vs Tank to my own server, I know its a older version of this current build but I loved how easily it was added to my server and how cool it looks once its up and running :-D I will in time roll out onto this much bigger add on, I know it may sound mad doing so but I wanna see how well it goes down with my players then add in more of the MvM dynamics if I feel its stable for it. If it works well then its time to mann up lol :-)

But I gabber, all I'm going to say is, thank you guys for making this cool add on! Its the easiest thing I've added to my server to date and runs really well, its a great idea and I know my peeps will love it, I look forward to seeing what else you guy can do with this great game mode ^_^

Thanks ^^, but keep in mind this gamemod wasn't orginaly made by us, Stop That Tank is the original mod.
We made Mann Vs Tank because Stop that Tank was private. But the mod is public now.

Quote:
Originally Posted by Geeky Grant View Post
Its the easiest thing I've added to my server
Thank you, I heard about Stop That Tank that it's hard to setup a server with it, and it has many crashes Source
I think it's probably because of the BIG gamedata.

I think make in a near future "Git-Hub fork version" of Stop That Tank, and I will try to reduce their gamedata, to makes everyone's life easier, and so don't need to update the gamedata every tf2 updates.

Anyway I'm amazed that still people using my mod, thank you!
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Last edited by Benoist3012; 01-17-2016 at 10:23.
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