Quote:
Originally Posted by Stylee32
acc_ping_limit is at 150 - does that mean they'll still be kicked if it is over 150?
A problem I find with NetworkTools, and indeed a problem with this is what there is no explanation to what choke it is. Players have no idea what it is or why they're getting kicked for it and how they can fix it.
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The plugin will ignore all clients if the average ping of the server is over the ping limit (the majority) This is useful incase your server lag spikes or gets ddosed and all pings immediately spike up to above the max ping. I am thinking up some more methods for extra protection which Ill add to an update soon.
Also I am working on providing more detailed reason which will be printed to a the clients console when he is kicked for example having a combination of choke and loss etc.