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L4D2 - L4D1 Survivors mourn fix (UPDATED 10-12-2020)


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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 04-24-2020 , 05:52   Re: L4D2 - L4D1 Survivors mourn fix (UPDATED 11-17-2015)
Reply With Quote #51

Quote:
Originally Posted by BTFighter View Post
HMU? Well it's okay, at least it does work to other survivors now, not just Ellis and Zoey
hammer units, which is the measurement type used for Source games.
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lefalseboi
New Member
Join Date: Jul 2020
Location: Try to guess
Old 07-07-2020 , 06:02   Re: L4D2 - L4D1 Survivors mourn fix (UPDATED 11-17-2015)
Reply With Quote #52

edited since i was dumb

Last edited by lefalseboi; 07-07-2020 at 06:09.
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DeathChaos25
Senior Member
Join Date: Jan 2014
Location: Puerto Rico
Old 10-13-2020 , 00:00   Re: L4D2 - L4D1 Survivors mourn fix (UPDATED 10-12-2020)
Reply With Quote #53

I still use this plugin so I've made a few updates to it (bet nobody expected that!)

Code:
- Removed forced direct wav voice file calls (fixed by Last Stand)
- Added more checks to prevent the bug where a dead survivor was able to mourn
- Added a new cvar due to Last Stand talker changes (delete old cfg file when updating) (see below for cvar explanation)
- If enable_death_name_say is enabled, fixes L4D1 survivor names not being shouted when they die on set 2
ABOUT "enable_death_name_say" CVAR:

Last Stand update has made a number of changes, one such change is that when a survivor dies, another fellow survivor will no longer shout their name.

This means that this new feature would not fit in well with an unmodified talker from Last Stand, as such it is locked behind a cvar for people who use a talker mod that has this behavior restored, such as Pre Update Talker mod.

Please note that I have tested this new feature but as always, there may be bugs even I don't catch, so please report.
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Last edited by DeathChaos25; 10-13-2020 at 00:02.
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Smoak
Junior Member
Join Date: Dec 2019
Location: Maine
Old 11-08-2020 , 13:51   Re: L4D2 - L4D1 Survivors mourn fix (UPDATED 10-12-2020)
Reply With Quote #54

It's not working.
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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 11-08-2020 , 21:08   Re: L4D2 - L4D1 Survivors mourn fix (UPDATED 10-12-2020)
Reply With Quote #55

Quote:
Originally Posted by Smoak View Post
It's not working.
You have to be more descriptive than that. Simply telling everyone that it doesn't work won't help you solve the problem.
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DeathChaos25
Senior Member
Join Date: Jan 2014
Location: Puerto Rico
Old 11-09-2020 , 14:48   Re: L4D2 - L4D1 Survivors mourn fix (UPDATED 10-12-2020)
Reply With Quote #56

Quote:
Originally Posted by Smoak View Post
It's not working.
Need more details than that.

What version of SM?

Is Scene Processor working?
Dedicated Server?
Is the plugin loading?
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Momodo303
Junior Member
Join Date: Jul 2017
Old 11-10-2020 , 06:37   Re: L4D2 - L4D1 Survivors mourn fix (UPDATED 10-12-2020)
Reply With Quote #57

Is there a new verion of l4dstocks out there somewhere? It fails to compile for me

Code:
// F:\SteamLibrary\steamapps\common\left 4 dead 2\left4dead2\addons\sourcemod\scripting\include\l4d_weapon_stocks.inc(100) : error 009: invalid array size (negative, zero or out of bounds)
// F:\SteamLibrary\steamapps\common\left 4 dead 2\left4dead2\addons\sourcemod\scripting\include\l4d_weapon_stocks.inc(158) : error 010: invalid function or declaration
// F:\SteamLibrary\steamapps\common\left 4 dead 2\left4dead2\addons\sourcemod\scripting\include\l4d_weapon_stocks.inc(160) : error 009: invalid array size (negative, zero or out of bounds)
// F:\SteamLibrary\steamapps\common\left 4 dead 2\left4dead2\addons\sourcemod\scripting\include\l4d_weapon_stocks.inc(195) : error 010: invalid function or declaration
// F:\SteamLibrary\steamapps\common\left 4 dead 2\left4dead2\addons\sourcemod\scripting\include\l4d_weapon_stocks.inc(231) : error 010: invalid function or declaration
// F:\SteamLibrary\steamapps\common\left 4 dead 2\left4dead2\addons\sourcemod\scripting\include\l4d_stocks.inc(146) : error 009: invalid array size (negative, zero or out of bounds)
// F:\SteamLibrary\steamapps\common\left 4 dead 2\left4dead2\addons\sourcemod\scripting\include\l4d_stocks.inc(155) : error 010: invalid function or declaration
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 11-28-2020 , 07:55   Re: L4D2 - L4D1 Survivors mourn fix (UPDATED 10-12-2020)
Reply With Quote #58

PHP Code:
L 11/28/2020 20:47:18: [SMException reportedProperty "m_vecOrigin" not found (entity 1676/instanced_scripted_scene)
L 11/28/2020 20:47:18: [SMBlamingdedicated_[L4D2Survivor Mourn Fix.smx
L 11
/28/2020 20:47:18: [SMCall stack trace:
L 11/28/2020 20:47:18: [SM]   [0GetEntPropVector
L 11
/28/2020 20:47:18: [SM]   [1Line 157, [L4D2Survivor Mourn Fix.sp::TimerUpdate
L 11
/28/2020 20:47:19: [SMException reportedProperty "m_vecOrigin" not found (entity 1676/instanced_scripted_scene)
L 11/28/2020 20:47:19: [SMBlamingdedicated_[L4D2Survivor Mourn Fix.smx
L 11
/28/2020 20:47:19: [SMCall stack trace:
L 11/28/2020 20:47:19: [SM]   [0GetEntPropVector
L 11
/28/2020 20:47:19: [SM]   [1Line 157, [L4D2Survivor Mourn Fix.sp::TimerUpdate
L 11
/28/2020 20:47:20: [SMException reportedProperty "m_vecOrigin" not found (entity 1676/instanced_scripted_scene)
L 11/28/2020 20:47:20: [SMBlamingdedicated_[L4D2Survivor Mourn Fix.smx
L 11
/28/2020 20:47:20: [SMCall stack trace:
L 11/28/2020 20:47:20: [SM]   [0GetEntPropVector
L 11
/28/2020 20:47:20: [SM]   [1Line 157, [L4D2Survivor Mourn Fix.sp::TimerUpdate
L 11
/28/2020 20:47:21: [SMException reportedProperty "m_vecOrigin" not found (entity 1676/instanced_scripted_scene)
L 11/28/2020 20:47:21: [SMBlamingdedicated_[L4D2Survivor Mourn Fix.smx
L 11
/28/2020 20:47:21: [SMCall stack trace:
L 11/28/2020 20:47:21: [SM]   [0GetEntPropVector
L 11
/28/2020 20:47:21: [SM]   [1Line 157, [L4D2Survivor Mourn Fix.sp::TimerUpdate
L 11
/28/2020 20:47:22: [SMException reportedProperty "m_vecOrigin" not found (entity 1676/instanced_scripted_scene)
L 11/28/2020 20:47:22: [SMBlamingdedicated_[L4D2Survivor Mourn Fix.smx
L 11
/28/2020 20:47:22: [SMCall stack trace:
L 11/28/2020 20:47:22: [SM]   [0GetEntPropVector
L 11
/28/2020 20:47:22: [SM]   [1Line 157, [L4D2Survivor Mourn Fix.sp::TimerUpdate
L 11
/28/2020 20:47:23: [SMException reportedProperty "m_vecOrigin" not found (entity 1676/instanced_scripted_scene)
L 11/28/2020 20:47:23: [SMBlamingdedicated_[L4D2Survivor Mourn Fix.smx
L 11
/28/2020 20:47:23: [SMCall stack trace:
L 11/28/2020 20:47:23: [SM]   [0GetEntPropVector
L 11
/28/2020 20:47:23: [SM]   [1Line 157, [L4D2Survivor Mourn Fix.sp::TimerUpdate 
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Last edited by HarryPotter; 11-28-2020 at 07:56.
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DeathChaos25
Senior Member
Join Date: Jan 2014
Location: Puerto Rico
Old 12-01-2020 , 11:45   Re: L4D2 - L4D1 Survivors mourn fix (UPDATED 10-12-2020)
Reply With Quote #59

Quote:
Originally Posted by HarryPotter View Post
PHP Code:
L 11/28/2020 20:47:18: [SMException reportedProperty "m_vecOrigin" not found (entity 1676/instanced_scripted_scene)
L 11/28/2020 20:47:18: [SMBlamingdedicated_[L4D2Survivor Mourn Fix.smx
L 11
/28/2020 20:47:18: [SMCall stack trace:
L 11/28/2020 20:47:18: [SM]   [0GetEntPropVector
L 11
/28/2020 20:47:18: [SM]   [1Line 157, [L4D2Survivor Mourn Fix.sp::TimerUpdate
L 11
/28/2020 20:47:19: [SMException reportedProperty "m_vecOrigin" not found (entity 1676/instanced_scripted_scene)
L 11/28/2020 20:47:19: [SMBlamingdedicated_[L4D2Survivor Mourn Fix.smx
L 11
/28/2020 20:47:19: [SMCall stack trace:
L 11/28/2020 20:47:19: [SM]   [0GetEntPropVector
L 11
/28/2020 20:47:19: [SM]   [1Line 157, [L4D2Survivor Mourn Fix.sp::TimerUpdate
L 11
/28/2020 20:47:20: [SMException reportedProperty "m_vecOrigin" not found (entity 1676/instanced_scripted_scene)
L 11/28/2020 20:47:20: [SMBlamingdedicated_[L4D2Survivor Mourn Fix.smx
L 11
/28/2020 20:47:20: [SMCall stack trace:
L 11/28/2020 20:47:20: [SM]   [0GetEntPropVector
L 11
/28/2020 20:47:20: [SM]   [1Line 157, [L4D2Survivor Mourn Fix.sp::TimerUpdate
L 11
/28/2020 20:47:21: [SMException reportedProperty "m_vecOrigin" not found (entity 1676/instanced_scripted_scene)
L 11/28/2020 20:47:21: [SMBlamingdedicated_[L4D2Survivor Mourn Fix.smx
L 11
/28/2020 20:47:21: [SMCall stack trace:
L 11/28/2020 20:47:21: [SM]   [0GetEntPropVector
L 11
/28/2020 20:47:21: [SM]   [1Line 157, [L4D2Survivor Mourn Fix.sp::TimerUpdate
L 11
/28/2020 20:47:22: [SMException reportedProperty "m_vecOrigin" not found (entity 1676/instanced_scripted_scene)
L 11/28/2020 20:47:22: [SMBlamingdedicated_[L4D2Survivor Mourn Fix.smx
L 11
/28/2020 20:47:22: [SMCall stack trace:
L 11/28/2020 20:47:22: [SM]   [0GetEntPropVector
L 11
/28/2020 20:47:22: [SM]   [1Line 157, [L4D2Survivor Mourn Fix.sp::TimerUpdate
L 11
/28/2020 20:47:23: [SMException reportedProperty "m_vecOrigin" not found (entity 1676/instanced_scripted_scene)
L 11/28/2020 20:47:23: [SMBlamingdedicated_[L4D2Survivor Mourn Fix.smx
L 11
/28/2020 20:47:23: [SMCall stack trace:
L 11/28/2020 20:47:23: [SM]   [0GetEntPropVector
L 11
/28/2020 20:47:23: [SM]   [1Line 157, [L4D2Survivor Mourn Fix.sp::TimerUpdate 
I'll look into this, kinda weird since the entity is always being validated, maybe I forgot a validity check somewhere.
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Toranks
Senior Member
Join Date: Dec 2021
Location: Spain
Old 07-29-2022 , 15:21   Re: L4D2 - L4D1 Survivors mourn fix (UPDATED 10-12-2020)
Reply With Quote #60

Some here. It can be stopped by restarting the plugin without restarting the stage and everything is back to normal. It's only happened to me once, with corpses falling in inaccessible places.

Code:
L 07/29/2022 - 16:38:35: [SM] Blaming: fixes\[L4D2] Survivor Mourn Fix.smx
L 07/29/2022 - 16:38:35: [SM] Call stack trace:
L 07/29/2022 - 16:38:35: [SM]   [0] GetEntPropVector
L 07/29/2022 - 16:38:35: [SM]   [1] Line 157, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\[L4D2] Survivor Mourn Fix.sp::TimerUpdate
L 07/29/2022 - 16:38:36: [SM] Exception reported: Property "m_vecOrigin" not found (entity 153/predicted_viewmodel)
L 07/29/2022 - 16:38:36: [SM] Blaming: fixes\[L4D2] Survivor Mourn Fix.smx
L 07/29/2022 - 16:38:36: [SM] Call stack trace:
L 07/29/2022 - 16:38:36: [SM]   [0] GetEntPropVector
L 07/29/2022 - 16:38:36: [SM]   [1] Line 157, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\[L4D2] Survivor Mourn Fix.sp::TimerUpdate
L 07/29/2022 - 16:38:37: [SM] Exception reported: Property "m_vecOrigin" not found (entity 153/predicted_viewmodel)
L 07/29/2022 - 16:38:37: [SM] Blaming: fixes\[L4D2] Survivor Mourn Fix.smx
L 07/29/2022 - 16:38:37: [SM] Call stack trace:
L 07/29/2022 - 16:38:37: [SM]   [0] GetEntPropVector
L 07/29/2022 - 16:38:37: [SM]   [1] Line 157, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\[L4D2] Survivor Mourn Fix.sp::TimerUpdate
L 07/29/2022 - 16:38:38: [SM] Exception reported: Property "m_vecOrigin" not found (entity 153/predicted_viewmodel)
L 07/29/2022 - 16:38:38: [SM] Blaming: fixes\[L4D2] Survivor Mourn Fix.smx
L 07/29/2022 - 16:38:38: [SM] Call stack trace:
L 07/29/2022 - 16:38:38: [SM]   [0] GetEntPropVector
L 07/29/2022 - 16:38:38: [SM]   [1] Line 157, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\[L4D2] Survivor Mourn Fix.sp::TimerUpdate
L 07/29/2022 - 16:38:39: [SM] Exception reported: Property "m_vecOrigin" not found (entity 153/predicted_viewmodel)
L 07/29/2022 - 16:38:39: [SM] Blaming: fixes\[L4D2] Survivor Mourn Fix.smx
L 07/29/2022 - 16:38:39: [SM] Call stack trace:
L 07/29/2022 - 16:38:39: [SM]   [0] GetEntPropVector
L 07/29/2022 - 16:38:39: [SM]   [1] Line 157, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\[L4D2] Survivor Mourn Fix.sp::TimerUpdate
L 07/29/2022 - 16:38:40: [SM] Exception reported: Property "m_vecOrigin" not found (entity 153/predicted_viewmodel)
L 07/29/2022 - 16:38:40: [SM] Blaming: fixes\[L4D2] Survivor Mourn Fix.smx
L 07/29/2022 - 16:38:40: [SM] Call stack trace:
L 07/29/2022 - 16:38:40: [SM]   [0] GetEntPropVector
L 07/29/2022 - 16:38:40: [SM]   [1] Line 157, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\[L4D2] Survivor Mourn Fix.sp::TimerUpdate
L 07/29/2022 - 16:38:41: [SM] Exception reported: Property "m_vecOrigin" not found (entity 153/predicted_viewmodel)
L 07/29/2022 - 16:38:41: [SM] Blaming: fixes\[L4D2] Survivor Mourn Fix.smx
L 07/29/2022 - 16:38:41: [SM] Call stack trace:
L 07/29/2022 - 16:38:41: [SM]   [0] GetEntPropVector
L 07/29/2022 - 16:38:41: [SM]   [1] Line 157, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\[L4D2] Survivor Mourn Fix.sp::TimerUpdate
L 07/29/2022 - 16:38:42: [SM] Exception reported: Property "m_vecOrigin" not found (entity 153/predicted_viewmodel)
L 07/29/2022 - 16:38:42: [SM] Blaming: fixes\[L4D2] Survivor Mourn Fix.smx
L 07/29/2022 - 16:38:42: [SM] Call stack trace:
L 07/29/2022 - 16:38:42: [SM]   [0] GetEntPropVector
L 07/29/2022 - 16:38:42: [SM]   [1] Line 157, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\[L4D2] Survivor Mourn Fix.sp::TimerUpdate
L 07/29/2022 - 16:38:43: [SM] Exception reported: Property "m_vecOrigin" not found (entity 153/predicted_viewmodel)
L 07/29/2022 - 16:38:43: [SM] Blaming: fixes\[L4D2] Survivor Mourn Fix.smx
L 07/29/2022 - 16:38:43: [SM] Call stack trace:
L 07/29/2022 - 16:38:43: [SM]   [0] GetEntPropVector
L 07/29/2022 - 16:38:43: [SM]   [1] Line 157, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\[L4D2] Survivor Mourn Fix.sp::TimerUpdate
L 07/29/2022 - 16:38:44: [SM] Exception reported: Property "m_vecOrigin" not found (entity 153/predicted_viewmodel)
L 07/29/2022 - 16:38:44: [SM] Blaming: fixes\[L4D2] Survivor Mourn Fix.smx
L 07/29/2022 - 16:38:44: [SM] Call stack trace:
L 07/29/2022 - 16:38:44: [SM]   [0] GetEntPropVector
L 07/29/2022 - 16:38:44: [SM]   [1] Line 157, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\[L4D2] Survivor Mourn Fix.sp::TimerUpdate
L 07/29/2022 - 16:38:45: [SM] Exception reported: Property "m_vecOrigin" not found (entity 153/predicted_viewmodel)
L 07/29/2022 - 16:38:45: [SM] Blaming: fixes\[L4D2] Survivor Mourn Fix.smx
L 07/29/2022 - 16:38:45: [SM] Call stack trace:
L 07/29/2022 - 16:38:45: [SM]   [0] GetEntPropVector
L 07/29/2022 - 16:38:45: [SM]   [1] Line 157, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\[L4D2] Survivor Mourn Fix.sp::TimerUpdate
L 07/29/2022 - 16:38:46: [SM] Exception reported: Property "m_vecOrigin" not found (entity 153/predicted_viewmodel)
L 07/29/2022 - 16:38:46: [SM] Blaming: fixes\[L4D2] Survivor Mourn Fix.smx
L 07/29/2022 - 16:38:46: [SM] Call stack trace:
L 07/29/2022 - 16:38:46: [SM]   [0] GetEntPropVector
L 07/29/2022 - 16:38:46: [SM]   [1] Line 157, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\[L4D2] Survivor Mourn Fix.sp::TimerUpdate
L 07/29/2022 - 16:38:47: [SM] Exception reported: Property "m_vecOrigin" not found (entity 153/predicted_viewmodel)
L 07/29/2022 - 16:38:47: [SM] Blaming: fixes\[L4D2] Survivor Mourn Fix.smx
L 07/29/2022 - 16:38:47: [SM] Call stack trace:
L 07/29/2022 - 16:38:47: [SM]   [0] GetEntPropVector
L 07/29/2022 - 16:38:47: [SM]   [1] Line 157, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\[L4D2] Survivor Mourn Fix.sp::TimerUpdate
L 07/29/2022 - 16:38:48: [SM] Exception reported: Property "m_vecOrigin" not found (entity 153/predicted_viewmodel)
L 07/29/2022 - 16:38:48: [SM] Blaming: fixes\[L4D2] Survivor Mourn Fix.smx
L 07/29/2022 - 16:38:48: [SM] Call stack trace:
L 07/29/2022 - 16:38:48: [SM]   [0] GetEntPropVector
L 07/29/2022 - 16:38:48: [SM]   [1] Line 157, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\[L4D2] Survivor Mourn Fix.sp::TimerUpdate
L 07/29/2022 - 16:38:49: [SM] Exception reported: Property "m_vecOrigin" not found (entity 153/predicted_viewmodel)
L 07/29/2022 - 16:38:49: [SM] Blaming: fixes\[L4D2] Survivor Mourn Fix.smx
L 07/29/2022 - 16:38:49: [SM] Call stack trace:
L 07/29/2022 - 16:38:49: [SM]   [0] GetEntPropVector
L 07/29/2022 - 16:38:49: [SM]   [1] Line 157, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\[L4D2] Survivor Mourn Fix.sp::TimerUpdate
L 07/29/2022 - 16:38:50: [SM] Exception reported: Property "m_vecOrigin" not found (entity 153/predicted_viewmodel)
L 07/29/2022 - 16:38:50: [SM] Blaming: fixes\[L4D2] Survivor Mourn Fix.smx
L 07/29/2022 - 16:38:50: [SM] Call stack trace:
L 07/29/2022 - 16:38:50: [SM]   [0] GetEntPropVector
L 07/29/2022 - 16:38:50: [SM]   [1] Line 157, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\[L4D2] Survivor Mourn Fix.sp::TimerUpdate
L 07/29/2022 - 16:38:51: [SM] Exception reported: Property "m_vecOrigin" not found (entity 153/predicted_viewmodel)
L 07/29/2022 - 16:38:51: [SM] Blaming: fixes\[L4D2] Survivor Mourn Fix.smx
L 07/29/2022 - 16:38:51: [SM] Call stack trace:
L 07/29/2022 - 16:38:51: [SM]   [0] GetEntPropVector
L 07/29/2022 - 16:38:51: [SM]   [1] Line 157, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\[L4D2] Survivor Mourn Fix.sp::TimerUpdate
L 07/29/2022 - 16:38:52: [SM] Exception reported: Property "m_vecOrigin" not found (entity 153/predicted_viewmodel)
L 07/29/2022 - 16:38:52: [SM] Blaming: fixes\[L4D2] Survivor Mourn Fix.smx
L 07/29/2022 - 16:38:52: [SM] Call stack trace:
L 07/29/2022 - 16:38:52: [SM]   [0] GetEntPropVector
L 07/29/2022 - 16:38:52: [SM]   [1] Line 157, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\[L4D2] Survivor Mourn Fix.sp::TimerUpdate
L 07/29/2022 - 16:38:53: [SM] Exception reported: Property "m_vecOrigin" not found (entity 153/predicted_viewmodel)
L 07/29/2022 - 16:38:53: [SM] Blaming: fixes\[L4D2] Survivor Mourn Fix.smx
L 07/29/2022 - 16:38:53: [SM] Call stack trace:
L 07/29/2022 - 16:38:53: [SM]   [0] GetEntPropVector
L 07/29/2022 - 16:38:53: [SM]   [1] Line 157, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\[L4D2] Survivor Mourn Fix.sp::TimerUpdate
L 07/29/2022 - 16:38:54: [SM] Exception reported: Property "m_vecOrigin" not found (entity 153/predicted_viewmodel)
L 07/29/2022 - 16:38:54: [SM] Blaming: fixes\[L4D2] Survivor Mourn Fix.smx
L 07/29/2022 - 16:38:54: [SM] Call stack trace:
L 07/29/2022 - 16:38:54: [SM]   [0] GetEntPropVector
L 07/29/2022 - 16:38:54: [SM]   [1] Line 157, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\[L4D2] Survivor Mourn Fix.sp::TimerUpdate
L 07/29/2022 - 16:38:55: [SM] Exception reported: Property "m_vecOrigin" not found (entity 153/predicted_viewmodel)
L 07/29/2022 - 16:38:55: [SM] Blaming: fixes\[L4D2] Survivor Mourn Fix.smx
L 07/29/2022 - 16:38:55: [SM] Call stack trace:
L 07/29/2022 - 16:38:55: [SM]   [0] GetEntPropVector
L 07/29/2022 - 16:38:55: [SM]   [1] Line 157, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\[L4D2] Survivor Mourn Fix.sp::TimerUpdate
L 07/29/2022 - 16:38:56: [SM] Exception reported: Property "m_vecOrigin" not found (entity 153/predicted_viewmodel)
L 07/29/2022 - 16:38:56: [SM] Blaming: fixes\[L4D2] Survivor Mourn Fix.smx
L 07/29/2022 - 16:38:56: [SM] Call stack trace:
L 07/29/2022 - 16:38:56: [SM]   [0] GetEntPropVector
L 07/29/2022 - 16:38:56: [SM]   [1] Line 157, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\[L4D2] Survivor Mourn Fix.sp::TimerUpdate
L 07/29/2022 - 16:38:57: [SM] Exception reported: Property "m_vecOrigin" not found (entity 153/predicted_viewmodel)
L 07/29/2022 - 16:38:57: [SM] Blaming: fixes\[L4D2] Survivor Mourn Fix.smx
L 07/29/2022 - 16:38:57: [SM] Call stack trace:
L 07/29/2022 - 16:38:57: [SM]   [0] GetEntPropVector
L 07/29/2022 - 16:38:57: [SM]   [1] Line 157, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\[L4D2] Survivor Mourn Fix.sp::TimerUpdate
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