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Map Rotation


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Disrupted_Hunter
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Join Date: Apr 2012
Old 02-17-2015 , 15:14   Map Rotation
Reply With Quote #1

I need some help with my map rotation on my server. I have custom maps on my server, they don't have any objections or timelimits, but in my server.cfg I give a map timelimit to 45 but they do not change once the timelimit ends, is there another way to force the maps to change? Would I have to make a map.cfg?
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ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 02-17-2015 , 17:41   Re: Map Rotation
Reply With Quote #2

do you mean maps without objectives ? search for the round terminator plugin by Arkshine, it's what you are asking for if I understood correctly.
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Disrupted_Hunter
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Join Date: Apr 2012
Old 02-18-2015 , 12:56   Re: Map Rotation
Reply With Quote #3

Yes, that's what I meant, sorry. Will this work on TF2?
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ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 02-18-2015 , 13:37   Re: Map Rotation
Reply With Quote #4

Nein. it's an Amxx plugin (for GoldSource games), you need to search for something similar in the Sourcemod Section.
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 02-19-2015 , 16:33   Re: Map Rotation
Reply With Quote #5

It'd help to know which game this is for.

For example, TF2 has the mp_match_end_at_timelimit cvar.

Other games will probably need Rop's Force Map End. I thought there was an older plugin that did this, but heck if I can find it.

The older version I'm thinking of was probably by Zipcore, who removed all his plugins.
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Last edited by Powerlord; 02-19-2015 at 16:34.
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