Raised This Month: $51 Target: $400
 12% 

..?


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
KhaledAwesome
Member
Join Date: Jul 2013
Old 02-02-2015 , 01:13   ..?
Reply With Quote #1

if any1 here got experience in Valve hammer editor [map maker of cs]
i want help i dont know where to post this

, if u made an func_illusionary and a door which is breakable [ can i make the illusionary disapear after breaking the door? if can how?
KhaledAwesome is offline
Darkness_
Veteran Member
Join Date: Nov 2014
Old 02-02-2015 , 01:25   Re: ..?
Reply With Quote #2

In the outputs of the func_breakable

OnBreak -> [name of your func_illusionary] -> Kill
Darkness_ is offline
Phant
Veteran Member
Join Date: Sep 2009
Location: New Jersey
Old 02-02-2015 , 04:08   Re: ..?
Reply With Quote #3

"target" of your func_door = "name" of env_render (create this entity).
"target" of env_render = "name" of func_illusionary. "Render FX" = "Texture", "FX Amount" = "0".
After door opening, your func_illusionary will be fully transparent (invisible).

Quote:
Originally Posted by Darkness_ View Post
In the outputs of the func_breakable

OnBreak -> [name of your func_illusionary] -> Kill
It's for Source engine. Not for GoldSource (HL, CS).
Phant is offline
Send a message via ICQ to Phant
Kia
AlliedModders Donor
Join Date: Apr 2010
Location: In a world of madness
Old 02-02-2015 , 05:18   Re: ..?
Reply With Quote #4

There are specific forums for map-related questions (e. g. TheWall), you should ask there next time.
And also please use a proper thread title.
__________________
Kia is offline
KhaledAwesome
Member
Join Date: Jul 2013
Old 02-02-2015 , 09:20   Re: ..?
Reply With Quote #5

Quote:
Originally Posted by Phant View Post
"target" of your func_door = "name" of env_render (create this entity).
"target" of env_render = "name" of func_illusionary. "Render FX" = "Texture", "FX Amount" = "0".
After door opening, your func_illusionary will be fully transparent (invisible).


It's for Source engine. Not for GoldSource (HL, CS).
this worked thank you very much
i tried it with breakable not func_door so ye

Last edited by KhaledAwesome; 02-02-2015 at 09:21.
KhaledAwesome is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:58.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode