Hello, I found this, and now I wonder, if player is not alive, it means, that he is connected to server or not?
@edit - wrong named topic - I meant IS NOT ALIVE, not ALIVE
PHP Code:
static cell AMX_NATIVE_CALL is_user_connected(AMX *amx, cell *params) /* 1 param */
{
int index = params[1];
if (index < 1 || index > gpGlobals->maxClients)
return 0;
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
return(pPlayer->ingame ? 1 : 0);
}
extern bool g_bmod_tfc;
static cell AMX_NATIVE_CALL is_user_alive(AMX *amx, cell *params) /* 1 param */
{
int index = params[1];
if (index < 1 || index > gpGlobals->maxClients)
{
return 0;
}
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (g_bmod_tfc)
{
edict_t *e = pPlayer->pEdict;
if (e->v.flags & FL_SPECTATOR ||
(!e->v.team || !e->v.playerclass))
{
return 0;
}
}
return((pPlayer->ingame && pPlayer->IsAlive()) ? 1 : 0);
}