Raised This Month: $81 Target: $400
 20% 

[L4D2 - Mutation19] Taaannnk!!Time! [v1.2.3, 10-JAN-2023]


Post New Thread Reply   
 
Thread Tools Display Modes
Author
Merc1less
Junior Member
Join Date: Aug 2013
Plugin ID:
4364
Plugin Version:
1.2.3
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Balances the Taaannnk!! mutation
    Old 09-23-2014 , 08:09   [L4D2 - Mutation19] Taaannnk!!Time! [v1.2.3, 10-JAN-2023]
    Reply With Quote #1

    A Left 4 Dead 2 plugin for the "Taaannnk!!"-mutation (mutation19). Since this gamemode is almost dead, i decided to release this plugin. It makes the game some more balanced and i hope, some more players would play that addictive gamemode.

    Features:
    • Supports Bot-Tanks, it will always a "4 survivors vs. 4 tanks"-match. (If a spawn limit is set by Valve (the finales of the old campaigns), the tanks will get more health and the spawn time is reduced)
    • All Tanks will spawn at the same positions at round start and usually NOT on rochelle's or zoey's head.
    • Shows a counter at round start until the tanks are spawning.
    • Included some map-files for stripper. Some of the mini-finales were made faster so that the survivor-team is able to reach the end of these maps. - The stripper thing is optional.
    • Survivors are able to crawl (okay that was written by valve) to get more points for their team. They are able to kill themself by a defined kill-command then.
    • "Shotgun-Mode" means just Shotguns and Big-Guns (Note: better to increase the default hp of the tanks -> l4d2_tanktime_tankhealth)
    • A hud to see who is hunting you (survivors) or to see who is the tank in my team and their hp.

    Installation & Compiling:

    Just copy the files from package to the right folders. Remember: The plugin was written for the Taaank mutation (mutation19) only and not any other game modes.

    The Plugin uses the colors plugin written by exvel, which you can find here. But you have to use the files from package if you want to compile the plugin. I added some functions for my needs.

    ConVars and commands:

    PHP Code:
    //Spawn time from start in seconds
    l4d2_tanktime_spawntime 15

    //Respawn time for each tank in seconds
    l4d2_tanktime_respawntime  30

    //Slayme command to kill yourself as incapped survivor
    l4d2_tanktime_slaycommand "!slayme"

    // Defines the color of the regular tank if enabled (r,g,b,alpha)
    l4d2_tanktime_regulartankcolor "255 0 0 255"

    //Defines a restart command if the game starts too early in the 1st map of a campaign 
    l4d2_tanktime_autorestart_command ""

    //Sets the health of tank. 0 = default hp on server
    l4d2_tanktime_tankhealth 0

    //Spawn limit per round for Big-Guns WHEN the Shotgun-Mode is enabled.
    l4d2_tanktime_bigun_limit_per_round 2

    //Sets the flags to enable the avaiable game options
    l4d2_tanktime_gameoptions 55 
    Sum up these values to enable the game options:

    PHP Code:
    //Turn On/Off the support from Bots
    GO_FLAG_BOTS 1

    //Enables Crawling for incapped survivors
    GO_FLAG_CRAWLING 2

    //Enables a HUD (left side) with some information of the tanks in the team or who hunts you as a survivor
    GO_FLAG_HUD 

    // Shows the hp from the tank when getting incapped
    GO_FLAG_HEALTH_INFO 8

    // Forces cvars like versus_tank_chance or versus_witch_chance to 1.0  during the game
    GO_FLAG_FORCE_SI_SPAWN 16

    // Doesn't allow regular tanks
    GO_FLAG_DONT_ALLOW_REGULAR_TANKS 32

    // Enables the Shotgun-Mode. Means, just shotguns are avaiable, but it doesn't touch the melee weapons or other items on map.
    GO_FLAG_ENABLE_SHOTGUN_MODE 64

    //Doesn't change tier 1 weapons (pistols) when the shotgun-mode is enabled
    GO_FLAG_SGM_IGNORE_TIER_1 128 
    There are two commands which are not registred as convar or as a command.

    Type in chat:
    • "!slayme" (default) = You can kill yourself while incapacited as a Survivor
    • "!ttcfg" = lists the current config of the plugin.

    These commands work when the gamemode (tank mutation) is enabled / running.

    Translations:
    • English version by "Not a native speaker"
    • German version by "Mir"
    • Spanish Version by "Torpedo - The Legend" (the config menu is currently not translated)
    • Polish version by "KurakDarcia"

    Recommended Plugins:
    Changelog:
    01/10/2023 - Version 1.2.3

    Compatibility with sourcemod v1.11

    02/22/2021 - Version 1.2.2
    • The Poll for incapped bots is removed. By using the stripper files you are able to ignore incapped players and can start elevators or generators directly. If you don't want to use stripper just for this single option try the Trigger Multiple Ignore Incapacitated plugin.
    • Using the latest syntax plus some improvements.

    Note: ALL files have to be updated!
    Spoiler
    Attached Files
    File Type: zip TankTime_v1_2_3-01-10-2023.zip (77.0 KB, 171 views)

    Last edited by Merc1less; 01-10-2023 at 07:19. Reason: Updated to v1.2.3
    Merc1less is offline
    jamalsheref2
    Senior Member
    Join Date: May 2017
    Old 07-10-2017 , 17:14   Re: [L4D2 - Mutation19] Taaannnk!!Time! (v1.2, 01-09-2015)
    Reply With Quote #2

    not working
    jamalsheref2 is offline
    Merc1less
    Junior Member
    Join Date: Aug 2013
    Old 07-11-2017 , 09:22   Re: [L4D2 - Mutation19] Taaannnk!!Time! (v1.2, 01-09-2015)
    Reply With Quote #3

    Too much information

    Is there an error log?
    Which sourcemod version?
    You know that the plugin is just active when the game starts in mutation19 / taaannnk-mode?

    The plugin still works for me. So i need more information ofc.
    __________________
    Merc1less is offline
    jamalsheref2
    Senior Member
    Join Date: May 2017
    Old 07-16-2017 , 17:12   Re: [L4D2 - Mutation19] Taaannnk!!Time! (v1.2, 01-09-2015)
    Reply With Quote #4

    when i start the game the bot tanks will not spawn or the admin command will not work and the tanks still spawn on top of the survivors im using the last version of sourcemod and metamod

    Last edited by jamalsheref2; 07-16-2017 at 17:13.
    jamalsheref2 is offline
    Merc1less
    Junior Member
    Join Date: Aug 2013
    Old 07-21-2017 , 10:54   Re: [L4D2 - Mutation19] Taaannnk!!Time! (v1.2, 01-09-2015)
    Reply With Quote #5

    Okay, if you type "!ttcfg" in chat and nothing happens, the plugin wasn't loaded. I think you tested the plugin on windows systems. So i have updated one file in the zip package and let's hope, that it was the problem.

    Please check it out or look for an error logfile in the "./sourcemod/logs" folder.
    __________________
    Merc1less is offline
    jamalsheref2
    Senior Member
    Join Date: May 2017
    Old 08-05-2017 , 14:45   Re: [L4D2 - Mutation19] Taaannnk!!Time! (v1.2, 01-09-2015)
    Reply With Quote #6

    ok ill test it out
    jamalsheref2 is offline
    jamalsheref2
    Senior Member
    Join Date: May 2017
    Old 09-04-2017 , 02:37   Re: [L4D2 - Mutation19] Taaannnk!!Time! (v1.2, 01-09-2015)
    Reply With Quote #7

    Quote:
    Originally Posted by Merc1less View Post
    Okay, if you type "!ttcfg" in chat and nothing happens, the plugin wasn't loaded. I think you tested the plugin on windows systems. So i have updated one file in the zip package and let's hope, that it was the problem.

    Please check it out or look for an error logfile in the "./sourcemod/logs" folder.
    still won't work
    jamalsheref2 is offline
    Merc1less
    Junior Member
    Join Date: Aug 2013
    Old 09-06-2017 , 17:04   Re: [L4D2 - Mutation19] Taaannnk!!Time! (v1.2, 01-09-2015)
    Reply With Quote #8

    Quote:
    Originally Posted by jamalsheref2 View Post
    still won't work
    And still no useful error description after x-months....
    Still works for me on my linux servers and on some windows servers from friends.
    __________________
    Merc1less is offline
    jamalsheref2
    Senior Member
    Join Date: May 2017
    Old 02-08-2018 , 19:09   Re: [L4D2 - Mutation19] Taaannnk!!Time! (v1.2, 01-09-2015)
    Reply With Quote #9

    hey just to let u know it works but only on dedicated servers can you make another version for local server pls
    jamalsheref2 is offline
    jamalsheref2
    Senior Member
    Join Date: May 2017
    Old 06-02-2020 , 15:47   Re: [L4D2 - Mutation19] Taaannnk!!Time! (v1.2, 01-09-2015)
    Reply With Quote #10

    so this plugin is dead guess they will be no updates to fix taaank mutation
    jamalsheref2 is offline
    Reply


    Thread Tools
    Display Modes

    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 16:30.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode