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[TF2]Projectile Stop(v0.2.3, 2014-9-10)


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Author
RainForce
New Member
Join Date: Aug 2014
Plugin ID:
4346
Plugin Version:
0.2.3
Plugin Category:
Fun Stuff
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Allows players to stop projectiles mid-air and release them later; also adds configurable spawns on projectile death
    Old 09-10-2014 , 11:06   [TF2]Projectile Stop(v0.2.3, 2014-9-10)
    Reply With Quote #1

    Commands :
    sm_stop : Enables/Disables projectile stopper
    sm_stop_on : Enables projectile stopper
    sm_stop_off : Disables projectile stopper
    sm_stop_boom : Enables/Disables extra pimping effects
    sm_stop_boom_on : Enables extra pimping effects
    sm_stop_boom_off : Disables extra pimping effects
    sm_stop_menu : Menu to choose what effects to add
    sm_stop_add : Adds stuff to the menu; Format sm_stop_add <MenuName> <classname>
    Cvars:
    sm_stop_max_projectiles : 30 : Maximum projectile allowed per client
    sm_stop_logs : 0 : Spastic logs
    sm_stop_effects: 1 : Allows creation of extra effects
    sm_stop_speed : 1100.0 : Speed that projectiles get after stopping
    sm_stop_hook : 1 : Hook type 1 = click-release; 2 = hold-release
    sm_stop_target" : 0 : Allows togglers (stop and stop_boom) to target others

    Menu configs are saved in sourcemod/configs as "Valid spawn classes.txt"; There is an optional pre-made file with some classes in it

    Inspiration taken from "Place and launch 'er" item in garrysmod
    Attached Files
    File Type: sp Get Plugin or Get Source (projectile_stop.sp - 1049 views - 22.2 KB)
    File Type: txt Valid spawn classes.txt (738 Bytes, 459 views)

    Last edited by RainForce; 09-10-2014 at 11:22.
    RainForce is offline
    island55
    Senior Member
    Join Date: Aug 2010
    Location: charleston
    Old 09-10-2014 , 19:08   Re: [TF2]Projectile Stop(v0.2.3, 2014-9-10)
    Reply With Quote #2

    hows about a video?
    island55 is offline
    Reply



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