Quote:
Originally Posted by Nextra
While this is still missing code pieces (register_client) we have somewhere to start.
- Use the client_authorized forward instead of client_putinserver. You are not guaranteed to have the SteamID available when client_putinserver fires
- Related to the above you're not actually verifying you have a valid steamid on your hands.
- You're using threaded queries but you're doing nothing to prevent data races. You need to ensure that you can't have two setup processes running for the same client id.
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[*] Changed client_putinserver to client_authorized[*] My server is Steam only[*] I prevented it in the database
I think that already solved the problem, but thanks anyway!
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