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Lagging My server...


  
 
 
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Dizzy
Veteran Member
Join Date: Jun 2004
Location: Massachusetts
Old 02-24-2006 , 23:07   Lagging My server...
Reply With Quote #1

This plugin is lagging my server ever since I added Bunny Hop to it...

Code:
///////////////////////////// //AMXMOD[X]                // //Purchase Mod v0.4        // //By: Dizzy                // //(©)All rights reserved   // //                         // //Cvars:                   // //  amx_pmod (0|1) (off|on)// //                         // //Client Commands:         // //  pmodmenu               // ///////////////////////////// #include <amxmodx> #include <cstrike> #include <engine> #include <fun> #define PLUGIN  "Purchase Mod" #define VERSION "0.4" #define AUTHOR  "Dizzy" #define DISPLAY_MSG #define FL_WATERJUMP    (1<<11) #define FL_ONGROUND (1<<9) new const itemcvar[7][] = {     "amx_pmod_gravitycost",     "amx_pmod_speedcost",     "amx_pmod_stealthcost",     "amx_pmod_lasercost",     "amx_pmod_healthcost",     "amx_pmod_multijumpcost",     "amx_pmod_bunnyhop" }; new const itemname[7][] = {     "gravity",     "speed",     "stealth",     "laser",     "health",     "multijump",     "bunnyhop" }; new powerpur[33] = 1; new powerpurgravity[33] = 1; new powerpurspeed[33] = 1; new powerpurstealth[33] = 1; new powerpurlaser[33] = 1; new powerpurhealth[33] = 1; new powerpurmultijump[33] = 1; new powerpurbunnyhop[33] = 1; new jumpnum[33]; new bool:dojump[33]; public plugin_init() {     register_plugin(PLUGIN, VERSION, AUTHOR);     register_cvar("amx_pmod",  "1"   );     register_cvar("maxjumps","3")     register_cvar(itemcvar[0], "4000");     register_cvar(itemcvar[1], "4000");     register_cvar(itemcvar[2], "4500");     register_cvar(itemcvar[3], "1000");     register_cvar(itemcvar[4], "1500");     register_cvar(itemcvar[5], "4000");     register_cvar(itemcvar[6], "4500");     register_menucmd(register_menuid("Purchase Mod"), 1023, "pickoption");     register_clcmd("say pmodmenu",      "showMENU");     register_clcmd("say_team pmodmenu", "showMENU");     register_concmd("pmodmenu",         "showMENU");     register_event("ResetHUD",   "roundchange", "b"         );     register_event("CurWeapon" , "speedb" ,     "be" , "1=1"); } public plugin_precache() {     precache_sound("purchasemod/buy.wav");     precache_sound("purchasemod/drain.wav");     precache_sound("purchasemod/sorry.wav"); } #if defined DISPLAY_MSG public client_putinserver(id) {     if (is_user_bot(id))         return;         set_task(25.0, "inform", id); } #endif #if defined DISPLAY_MSG public inform(id) {     client_print(id, print_chat, "[Purchase Mod]: This server is running Purchase Mod -- By: Dizzy");     client_print(id, print_chat, "[Purchase Mod]: Type pmodmenu to start!");     return PLUGIN_HANDLED; } #endif public showMENU(id) {     new menu[192];     new keys = MENU_KEY_0|MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4|MENU_KEY_5|MENU_KEY_6|MENU_KEY_7|MENU_KEY_9;     format(menu, 191, "Purchase Mod^n^n1. Gravity^n2. Speed^n3. Stealth^n4. Laser^n5. Health^n6. Multi-Jump^n7. Bunny Hop^n0. Exit");     show_menu(id,keys,menu);     return PLUGIN_HANDLED; } public pickoption(id, key) {     if(!get_cvar_num("amx_pmod"))     {         client_print(id, print_chat, "[Purchase Mod]: Sorry, the plugin is off!");         client_cmd(id,"spk purchasemod/sorry");         return PLUGIN_HANDLED;     }     else if(!is_user_alive(id))     {         client_print(id, print_chat, "[Purchase Mod]: You must be alive to purchase this item!");         client_cmd(id,"spk purchasemod/sorry");         return PLUGIN_HANDLED;     }     else if(powerpur[id] == 0)     {         client_print(id, print_chat, "[Purchase Mod]: You already purchased a different skill!");         client_cmd(id,"spk purchasemod/sorry");         return PLUGIN_HANDLED;     }     new money = cs_get_user_money(id);     new cost = get_cvar_num(itemcvar[key]);     if(cost > money)     {         client_print(id, print_chat, "[Purchase Mod]: You don't have enough money!");         client_cmd(id,"spk purchasemod/sorry");         return PLUGIN_HANDLED;     }     cs_set_user_money(id, (money - cost), 1);     client_cmd(id,"spk purchasemod/buy");     client_print(id, print_chat, "[Purchase Mod]: You purchased %s for $%i!", itemname[key], cost);     switch(key)     {         case 0:         {             set_user_gravity(id, 0.25);             powerpurgravity[id] = 0;             powerpur[id] = 0;         }         case 1:         {             new Float:speed = get_user_maxspeed(id) + 680.0;             set_user_maxspeed(id, speed);             powerpurspeed[id] = 0;             powerpur[id] = 0;         }         case 2:         {             set_user_rendering(id, kRenderFxNone, 50, 50, 50, kRenderTransAdd, 50);             set_user_footsteps(id, 1);             powerpurstealth[id] = 0;             powerpur[id] = 0;         }         case 3:         {             set_hudmessage(255, 0, 0, -1.0, -1.0, 0, 6.0, 30.0, 0.1, 0.1, 10);             show_hudmessage(id, "*");             powerpurlaser[id] = 0;             powerpur[id] = 0;         }         case 4:         {             set_user_health(id, get_user_health(id) + 50);             powerpurhealth[id] = 0;             powerpur[id] = 0;         }         case 5:         {             powerpurmultijump[id] = 0;             powerpur[id] = 0;         }         case 6:         {             powerpurbunnyhop[id] = 0;             powerpur[id] = 0;         }     }     return PLUGIN_HANDLED; } public client_PreThink(id) {     if(powerpurmultijump[id] == 0)     {         new nbut = get_user_button(id);         new obut = get_user_oldbutton(id);         if((nbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(obut & IN_JUMP))         {             if(jumpnum[id] < get_cvar_num("amx_maxjumps"))             {                 dojump[id] = true;                 jumpnum[id]++;                 return PLUGIN_CONTINUE;             }         }         jumpnum[id] = 0;         return PLUGIN_CONTINUE;     }     if(powerpurbunnyhop[id] == 0)     {         entity_set_float(id, EV_FL_fuser2, 0.0);         if (entity_get_int(id, EV_INT_button) & 2)         {             new flags = entity_get_int(id, EV_INT_flags);             if (flags & FL_WATERJUMP)             {                 return PLUGIN_CONTINUE;             }             if (entity_get_int(id, EV_INT_waterlevel) >= 2)             {                 return PLUGIN_CONTINUE;             }             if(!(flags & FL_ONGROUND))             {                 return PLUGIN_CONTINUE;             }             new Float:velocity[3];             entity_get_vector(id, EV_VEC_velocity, velocity);             velocity[2] += 250.0;             entity_set_vector(id, EV_VEC_velocity, velocity);             entity_set_int(id, EV_INT_gaitsequence, 6);         }         return PLUGIN_CONTINUE;     }     return PLUGIN_CONTINUE; } public client_PostThink(id) {     if(dojump[id] == true && powerpurmultijump[id] == 0)     {         new Float:velocity[3];          entity_get_vector(id,EV_VEC_velocity,velocity);         velocity[2] = random_float(265.0,285.0);         entity_set_vector(id,EV_VEC_velocity,velocity);         dojump[id] = false;         return PLUGIN_CONTINUE;     }     return PLUGIN_HANDLED; } public speedb(id) {     if(powerpurspeed[id] == 0)     {         new Float:speed = get_user_maxspeed(id) + 680.0;         set_user_maxspeed(id, speed);     }     return PLUGIN_HANDLED; } public roundchange(id) {     powerpur[id] = 1;     if(powerpurgravity[id] == 0)     {         set_user_gravity(id, 1.0);         client_cmd(id,"spk purchasemod/drain");         client_print(id, print_chat, "[Purchase Mod]: Gravity set back to normal!");         powerpurgravity[id] = 1;     }     if(powerpurspeed[id] == 0)     {         new Float:speed = get_user_maxspeed(id) - 680.0;         set_user_maxspeed(id,speed);         client_cmd(id,"spk purchasemod/drain");         client_print(id, print_chat, "[Purchase Mod]: Speed set back to normal!");         powerpurspeed[id] = 1;     }     if(powerpurstealth[id] == 0)     {         set_user_rendering(id,kRenderFxNone,255,255,255, kRenderNormal,16);         set_user_footsteps(id,0);         client_cmd(id,"spk purchasemod/drain");         client_print(id, print_chat, "[Purchase Mod]: Stealth level set back to normal!");         powerpurstealth[id] = 1;     }     if(powerpurlaser[id] == 0)     {         client_print(id, print_chat, "[Purchase Mod]: Laser bulb burnt out!");         client_cmd(id,"spk purchasemod/drain");         powerpurlaser[id] = 1;     }     if(powerpurhealth[id] == 0)     {         powerpurhealth[id] = 1;     }     if(powerpurmultijump[id] == 0)     {         client_print(id, print_chat, "[Purchase Mod]: Multi-Jump ability ran out!");         client_cmd(id,"spk purchasemod/drain");         powerpurmultijump[id] = 1;     }     if(powerpurbunnyhop[id] == 0)     {         client_print(id, print_chat, "[Purchase Mod]: Bunny Hop ability ran out!");         client_cmd(id,"spk purchasemod/drain");         powerpurbunnyhop[id] = 1;     }     return PLUGIN_HANDLED; }

Anyone have any idea??? all the bunny hopping script wasn't there before and it worked perfect...

Bunny hop works... but it's mad laggy, like no fps...
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Purchase Mod - Stable
Type Sounds - Stable
Monster Spawner - Stable
Nade Giver - Maintenance
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