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[Req] Translate plugin to Serbian


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PuJA
New Member
Join Date: Jul 2014
Old 07-17-2014 , 07:31   [Req] Translate plugin to Serbian
Reply With Quote #1

Da li mozete da mi prevedete plugin na Serbian
http://amxx.pl/topic/31649-deathrun-timer-save-records/

if you can translate the plugin in Serbian?

Last edited by PuJA; 07-17-2014 at 07:37.
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RedSword
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Join Date: Mar 2006
Location: Quebec, Canada
Old 07-17-2014 , 08:43   Re: [Req] Translate plugin to Serbian
Reply With Quote #2

Renamed and moved to "AMXX/Plugins/Translation Request".
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naven
Veteran Member
Join Date: Jun 2008
Location: Poland, Cieszyn
Old 07-17-2014 , 10:47   Re: [Req] Translate plugin to Serbian
Reply With Quote #3

en- English:
Code:
/*
* DeathRunTimer
*
* Site : http://amxx.pl/deathrun-timer-save-records-t31649.html
* Author : Knopers
*/
#include <amxmodx>
#include <engine>
#include <hamsandwich>

//#define _CustomButtons

#include "timer/buttons.inl"

#define RecordsSaveTo 1 // 1 - Nvault, 2 - MySQL 

#define TaskID 3456
#define DeadID 3356
new sMap[35];
new HudObj, StatusText, TimerType = 2;
new TimerS[33] = 0; 
new iBest, sBest[64] = "";
new g_iMaxPlayers;

#if RecordsSaveTo == 1
	#include "timer/nvault.inl" // -= Nvault =-
	#else 
	#if RecordsSaveTo == 2
		#include "timer/mysql.inl" // -= MySQL =-
	#endif
#endif

public plugin_init()
{
	register_plugin("DeathRun Timer + Save Record", "2.1", "Knopers");//Edited by Owner (Owner123);
	get_mapname(sMap, 34);
	
	RegisterHam(Ham_Spawn, "player", "EvSpawn", 1);
	RegisterHam(Ham_Killed, "player", "EvPlayerKilled", 1);
	register_logevent("eventResetTime", 2, "1=Round_Start");

	register_concmd("say /best", "ShowBest");
	
	register_cvar("amx_timer_type", "2"); // 1 - Hud, 2 - Status
	
	HudObj = CreateHudSyncObj();
	StatusText = get_user_msgid("StatusText");
	
	//
	// Buttons 
	//
	register_concmd("say /drtimermenu", "ShowMenu");
	RegisterHam(Ham_Use, "func_button", "EvUse", 0);
	entButton = engfunc(EngFunc_AllocString, "func_button");
	readButtons();
	
	#if defined _Timer_Save2Nvault
		h_vault = nvault_open("dr_records");
		LoadRecord();
	#else
	#if defined _Timer_Save2SQL
		register_cvar("timer_sql_host","127.0.0.1",FCVAR_PROTECTED)
		register_cvar("timer_sql_user","root",FCVAR_PROTECTED)
		register_cvar("timer_sql_pass","password",FCVAR_PROTECTED)
		register_cvar("timer_sql_database","baza123",FCVAR_PROTECTED)
		
		ConnectSql();
		//server_print("Loading Record ... [Step 1/4]"); //ForDebug
		set_task(10.0, "CheckRecord");
	#endif
	#endif
	
	g_iMaxPlayers = get_maxplayers();
}
public plugin_precache()
{
	#if defined _CustomButtons
	precache_model(gszButtonModels[0]);
	precache_model(gszButtonModels[1]);
	#else
	engfunc(EngFunc_PrecacheModel, "models/w_c4.mdl");
	#endif
}
public plugin_end()
{
	#if defined _Timer_Save2Nvault
		nvault_close(h_vault);
	#else
	#if defined _Timer_Save2SQL
		SQL_FreeHandle(SQL_TUPLE);
	#endif
	#endif
}
public client_disconnect(id)
{
	if(task_exists(id + TaskID))
		remove_task(id + TaskID);
	if(task_exists(id + DeadID))
		remove_task(id + DeadID);
}
public EvSpawn(id)
{
	TimerS[id] = 0;
	if(task_exists(TaskID + id))
		remove_task(TaskID + id);
	if(task_exists(id + DeadID))
		remove_task(id + DeadID);
	if(get_user_team(id) == 2 && !iOption[0])
		Start(id);
}
public EvPlayerKilled(iVictim, iAttacker)
{
	if(task_exists(TaskID + iVictim))
		remove_task(TaskID + iVictim);
	set_task(1.0, "DeadTask", iVictim + DeadID, _, _, "b");
	if(get_user_team(iVictim) == 1 && get_user_team(iAttacker) == 2 && !iOption[1])
		Finish(iAttacker, iVictim);
}
public Start(id)
{
	TimerS[id] = 0;
	if(get_user_team(id) == 2)
	{
		if(task_exists(id + TaskID))
			remove_task(id + TaskID);
		fnShowTimer(id + TaskID);
		set_task(1.0, "fnShowTimer", id + TaskID, _, _, "b");
	}
}
public Finish(id, idTT)
{
	if(TimerS[id] <= 10 || !task_exists(TaskID + id))
		return PLUGIN_CONTINUE;
	
	if(idTT > 0 && idTT < 33 && !iOption[1])
	{
		remove_task(TaskID + id);
		new svName[32], skName[32];
		get_user_name(idTT, svName, 31);
		get_user_name(id, skName, 31);
		new sMsg[128];
		format(sMsg, 127, "^x04Player ^x03%s ^x04has finishes map ^x03%02d:%02d ^x04i, he also killed the terrorist ^x03%s.", skName, TimerS[id] / 60, TimerS[id] % 60, svName);
		ColorChat(0, sMsg);
		if(TimerS[id] < iBest || iBest < 1)
		{
			iBest = TimerS[id];
			sBest = skName;
			
			format(sMsg, 127, "^x04Player ^x03%s ^x04has set a new map record ^x03%02d:%02d ", skName, TimerS[id] / 60, TimerS[id] % 60);
			ColorChat(0, sMsg);
			
			#if defined _Timer_Save2Nvault
				replace_all(sBest, 63, "^"", "''");
				SaveRecord();
			#else
			#if defined _Timer_Save2SQL
				//ColorChat(0, "^x04 Please Wait ... Saving record ... [Step 1/4]"); //ForDebug
				replace_all(sBest, 63, "'", "\'");
				replace_all(sBest, 63, "`", "\`");
				//ColorChat(0, "^x04 Please Wait ... Saving record ... [Step 2/4]"); //ForDebug
				Save2SQL();
			#endif
			#endif
		}
		else
		{
			format(sMsg, 127, "^x04Player ^x03%s ^x04did not beat the record. The current record is: ^x03%02d:%02d ", skName, iBest / 60, iBest % 60);
			ColorChat(0, sMsg);
		}
	}
	else
	{
		remove_task(TaskID + id);
		new sName[32];
		get_user_name(id, sName, 31);
		new sMsg[128];
		format(sMsg, 127, "^x04Player ^x03%s ^x04Has finished the map in: ^x03%02d:%02d", sName, TimerS[id] / 60, TimerS[id] % 60);
		ColorChat(0, sMsg);
		if(TimerS[id] < iBest || iBest < 1)
		{
			iBest = TimerS[id];
			sBest = sName;
			
			format(sMsg, 127, "^x04Player ^x03%s ^x04has set new map record: ^x03%02d:%02d ", sName, TimerS[id] / 60, TimerS[id] % 60);
			ColorChat(0, sMsg);
			
			#if defined _Timer_Save2Nvault
				replace_all(sBest, 63, "^"", "''");
				SaveRecord();
			#else
			#if defined _Timer_Save2SQL
				//ColorChat(0, "^x04 Please Wait ... Saving record ... [Step 1/4]"); //ForDebug
				replace_all(sBest, 63, "'", "\'");
				replace_all(sBest, 63, "`", "\`");
				//ColorChat(0, "^x04 Please Wait ... Saving record ... [Step 2/4]"); //ForDebug
				Save2SQL();
			#endif
			#endif
		}
		else
		{
			format(sMsg, 127, "^x04Player ^x03%s ^x04did not beat the record. The current record is: ^x03%02d:%02d ", sName, iBest / 60, iBest % 60);
			ColorChat(0, sMsg);
		}
	}
	TimerType = get_cvar_num("amx_timer_type");
	return PLUGIN_CONTINUE;
}
public fnShowTimer(idTask)
{
	new id = idTask - TaskID;
	TimerS[id] ++;
	if(TimerType == 1)
	{
		set_hudmessage(255, 255, 255, 0.1, 0.9, 2, 0.05, 1000.0, 0.1, 3.0, -1);
		ShowSyncHudMsg(id, HudObj, "Timer: %02d:%02d", TimerS[id] / 60, TimerS[id] % 60);
	}
	else
	{
		new sSMsg[32];
		format(sSMsg, 31, "Timer: %02d:%02d", TimerS[id] / 60, TimerS[id] % 60);
		message_begin(MSG_ONE, StatusText, {0,0,0}, id);
		write_byte(0);
		write_string(sSMsg);
		message_end();
	}
}

public eventResetTime()
{
	for(new id = 1; id < g_iMaxPlayers; id++)
	{
		if(!is_user_connected(id) || !is_user_alive(id))
			continue;
		
		if(!task_exists(id + TaskID))
			continue;
		
		remove_task(id + TaskID);
		TimerS[id] = 0;
		set_task(1.0, "fnShowTimer", id + TaskID, _, _, "b");
	}
}

public ShowBest(id)
{
	new sMsg[128];
	
	if(!sBest[0])
		format(sMsg, 127, "^4Nobody has finished this map yet.");
	else
		format(sMsg, 127, "^x04Map record : ^x03%s ^x01-- ^x04%02d:%02d", sBest, iBest / 60, iBest % 60);
	
	#if defined _Timer_Save2SQL
	if(!g_bRecordLoaded)
		format(sMsg, 127, "^4Loading, please wait...");
	#endif
	
	ColorChat(0, sMsg);
}
stock ColorChat(id, sMessage[])
{
	new SayText = get_user_msgid("SayText");
	if(id == 0)
	{
		for(new i = 1; i < 33; i++)
		{
			if(is_user_connected(i))
			{
				message_begin(MSG_ONE, SayText, { 0, 0, 0 }, i);
				write_byte(i);
				write_string(sMessage);
				message_end();
			}
		}
	}
	else
	{
		message_begin(MSG_ONE, SayText, { 0, 0, 0 }, id);
		write_byte(id);
		write_string(sMessage);
		message_end();
	}
}
public DeadTask(Spect)
{
	Spect -= DeadID;
	if(!is_user_connected(Spect) || is_user_alive(Spect))
	{
		remove_task(Spect + DeadID);
		return PLUGIN_CONTINUE;
	}
	new id = entity_get_int(Spect, EV_INT_iuser2);
	if(id <= 0 || id >= 33 || !is_user_alive(id))
		return PLUGIN_CONTINUE;
	new Name[32];
	get_user_name(id, Name, 31);
	
	set_hudmessage(255, 255, 255, -1.0, 0.2, 2, 0.05, 1.0, 0.1, 3.0, -1);
	ShowSyncHudMsg(Spect, HudObj, "Player: %s ^nPlayer time: %02d:%02d", Name, TimerS[id] / 60, TimerS[id] % 60);
	
	return PLUGIN_CONTINUE;
}
You will have the basic idea what's where now, but it still needs work.
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"At the end of the day, there are always going to be mental disorders and people who cause violence for no other reason than the fact that they're fucked up and lost. And all we can do is try to learn from it." Corey Taylor.
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