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Bot Problem *Small*


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yikomaka
Member
Join Date: May 2004
Old 06-03-2004 , 21:29   Bot Problem *Small*
Reply With Quote #1

Can someone help me i set up my cz bots and it said sub_machinegun "1" or something like that so i didnt change it so it they can use guns but they only use knives... its all in the server.cfg file bots work fine except they only use knives help please? thanks
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Peli
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Join Date: Mar 2004
Location: San Diego, CA
Old 06-03-2004 , 21:37  
Reply With Quote #2

Can you show us what you have in your server.cfg or any other file that it came with that needed to be edited?
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yikomaka
Member
Join Date: May 2004
Old 06-03-2004 , 22:19  
Reply With Quote #3

heres my whole server.cfg

// Use this file to configure your DEDICATED server.
// This config file is executed on server start.

// disable autoaim
sv_aim 0

// disable clients' ability to pause the server
pausable 0

// default server name. Change to "Bob's Server", etc.
hostname "Condition Zero"

// maximum client movement speed
sv_maxspeed 320

// 20 minute timelimit
mp_timelimit 20

sv_cheats 0

// load ban files
exec listip.cfg
exec banned.cfg

//General
"bot_allow_grenades" = "1"
"bot_allow_machine_guns" = "1"
"bot_allow_pistols" = "1"
"bot_allow_rifles" = "1"
"bot_allow_rogues" = "1" // allows bots to go off on their own, 0 does not.
"bot_allow_shield" = "1"
"bot_allow_shotguns" = "1"
"bot_allow_snipers" = "1"
"bot_allow_sub_machine_guns" = "1"
"bot_chatter" = "normal" //what kind of communication they use
"bot_difficulty" = "3" //how hard they are
"bot_join_after_player" = "0" //1 = yes, meaning the bots will only join after a player. 0 = no, meaning bots will be there no matter what
"bot_join_team" = "any" // determines which team the bots join, ct, t, any
"bot_prefix" = "" // if set this will place a tag infront of there name. so if u put [bot] and there was a bot named shawn, he would be shown as [bot]shawn
"bot_quota" = "3" // how many bots will join

Navigation Junk ( you dont need to mess with this stuff )
"bot_nav_edit" = "0"
"bot_nav_zdraw" = "4"
"bot_traceview" = "0"
"bot_show_danger" = "0"
"bot_show_nav" = "0"
"bot_debug" = "0"

//Unknown
"bot_quicksave" = "0"
"bot_walk" = "0"
"bot_zombie" = "0"
"bot_stop" = "0"
"bot_auto_vacate" = "1"
"bot_defer_to_human" = "0"
"bot_quota_match" = "0"
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Peli
Veteran Member
Join Date: Mar 2004
Location: San Diego, CA
Old 06-03-2004 , 22:43  
Reply With Quote #4

In here if it is "1" they can use it , if it is "0" they can't :
Code:
"bot_allow_grenades" = "1" 
"bot_allow_machine_guns" = "1" 
"bot_allow_pistols" = "1" 
"bot_allow_rifles" = "1" 
"bot_allow_rogues" = "1" // allows bots to go off on their own, 0 does not. 
"bot_allow_shield" = "1" 
"bot_allow_shotguns" = "1" 
"bot_allow_snipers" = "1" 
"bot_allow_sub_machine_guns" = "1"
So this is what you need to focus on , do you have this line also in your server.cfg to load all these cvars and stuff? If you don't make sure you add this to your server.cfg :
Code:
exec warcraft3.cfg
If you didn't have that it wouldn't read it and that means that all the guns they could use would be set to "0" , all guns/equipment are on their but not the knife so they will only be able to use the knife , that's probably why.
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yikomaka
Member
Join Date: May 2004
Old 06-04-2004 , 00:48  
Reply With Quote #5

Thats prolly why thanks warcraft 3??
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yikomaka
Member
Join Date: May 2004
Old 06-04-2004 , 02:19  
Reply With Quote #6

they still use knives where do i put the warcraft thing then?
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Peli
Veteran Member
Join Date: Mar 2004
Location: San Diego, CA
Old 06-04-2004 , 02:30  
Reply With Quote #7

The .cfg ? or .amx , just put the plugin (.amx) file in your : /Amxx/Plugins folder and put your (.cfg) file in your : /Amxx/ folder and change your exec line in your server.cfg too :
Code:
exec addons/amxx/warcraft3.cfg
Don't forget to add this in your : /Amxx/plugins.ini file :
Code:
warcraft3.amx
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tron73
Senior Member
Join Date: Apr 2004
Location: Schulzendorf / germany
Old 06-04-2004 , 14:01  
Reply With Quote #8

Do not set the variables in quotes!

You do:

"bot_allow_knives" "0"

You have to:


bot_allow_knives 0


Like all the other variables.
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tron73
Senior Member
Join Date: Apr 2004
Location: Schulzendorf / germany
Old 06-04-2004 , 14:07  
Reply With Quote #9

Quote:
Originally Posted by yikomaka
heres my whole server.cfg

.
.
.
//General
bot_allow_grenades 1
bot_allow_machine_guns 1
bot_allow_pistols 1
bot_allow_rifles 1
bot_allow_rogues 1 // allows bots to go off on their own, 0 does not.
bot_allow_shield 1
bot_allow_shotguns 1
bot_allow_snipers 1
bot_allow_sub_machine_guns 1
bot_chatter normal //what kind of communication they use
bot_difficulty 3 //how hard they are
bot_join_after_player 1 //1 = yes, meaning the bots will only join after a player. 0 = no, meaning bots will be there no matter what
bot_join_team any // determines which team the bots join, ct, t, any
bot_prefix AgEnT // if set this will place a tag infront of there name. so if u put [bot] and there was a bot named shawn, he would be shown as [bot]shawn
bot_quota 3 // how many bots will join

THESE LINES ARE ONLY FOR NAV-GENERATING, DONT USE THEM IN YOUR SERVER.CFG!!!!!

Navigation Junk ( you dont need to mess with this stuff )
"bot_nav_edit" = "0"
"bot_nav_zdraw" = "4"
"bot_traceview" = "0"
"bot_show_danger" = "0"
"bot_show_nav" = "0"
"bot_debug" = "0"

//Unknown
"bot_quicksave" = "0"
"bot_walk" = "0"
"bot_zombie" = "0"
"bot_stop" = "0"
"bot_auto_vacate" = "1"
"bot_defer_to_human" = "0"
"bot_quota_match" = "0"

So just change your config!!!
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yikomaka
Member
Join Date: May 2004
Old 06-05-2004 , 23:35  
Reply With Quote #10

Ok i copied your server.cfg file now when i try to add a bot it says in console..


Dropped AgEnT Minh from server
Reason: Kicked


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