v1.35 -
* Made code easier to read (code was a bit messed up with "indenter")
* Fixed some bugs related to teamlimit
* Fixed runtime native error for "cs_get_user_team"
* Way of searching random player is now faster!
v1.3 -
* Added dmb_respawn cvar, so players after transfer can be respawned to their new teams (could be useful in such mods as CTF and GG)
(hope this will fix bug in CTF, when players after transfer couldn`t respawn)
* Added dmb_printincons cvar, since code is getting bigger and it it quite difficult to see what is happening.
Mostly for debuging, this should be set to 0 ;)
* Added teeams checking if someone goes on spectator team.
* Fixed some little bugs, when sometimes balancer stopped on searching random player, but
remember, if your server is quite full it could take up to 10 secs to find player.
* Got rid of some useless variables.
v1.21 -
* Found bug, that "disabled" balance plugin if teamlimit was turned on, but noone got forced to weakest team.
* Made "if" tests easier to read in some parts of code.
v1.2 -
* Added teamlimit, that forces to join the weakest team (dmb_teamlimit)(Note:take a look at credits)
* Added cvar to control time after round start when balance is checked
* Added cvars to enable / disable chat announcments
* Little code optimization
* Removed ColorChat, since client_print_color is not awailable in amxx 1.8.2
* Improved system to indent code, well I feel like I suck at it
v1.1 -
** First public verison
* Fixed runtime error (sometimes it tried to transfer disconnected player, lol)
* Fixed problem when random player was chosen from the weakest team
* Added cvars, chat and console commands
* Added more complex calculations to ensure that balance is needed
v1.0 -
** Very first version, without cvars and commands