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How to replace a weapon fire sound?


  
 
 
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Major_victory
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Join Date: Nov 2005
Location: Illinois
Old 01-15-2006 , 13:58   How to replace a weapon fire sound?
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mornin' all, I have my self a little problem.

I want to stop the firing sound of a specific gun (AWP) from being played and replace it with one of my own. that's basically it.

i'v tried using client_PreThink and then checking if the person has fired and from there play a sound and hope it replaces the old one. however it doesn't work (as i figured).

I was thinking maybe using an event register to catch the specific sound and then instead play the new one. but i havn't tried that yet so i'll find out i guess.

thanks for any help
-Major
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Battlefield 1942, CNC Generals, Red Faction, Incoming/Incoming Forces, The Sims, Sim City 3k, Unreal Tournament, Fallout 1/2, Ragnarok, Goonzu, and CS 1.6.
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