What in the world could be causing players to render as in the screenshot below? I have basically an "all-in-one" kz plugin and I need to return the player rendering back to normal rather than having them always at 50% opacity or whatever it's set to. I've tried searching the sma and includes for things like "set_user_rendering", "pev_renderamt", and "ES_RenderAmt" and commenting their containing functionality out to no avail. And no, this is not semiclip. I even removed that entire include and all the references to it from other includes and the sma. Players ALWAYS render like this, no matter the distance.