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[WEAPONS] Frags/Deaths Changer


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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 11-12-2014 , 11:31   Re: [WEAPONS] Frags/Deaths Changer
Reply With Quote #41

I don't know how it should be designed ; but you could have a native with a list of constants (event/action, etc.) to pre-define the number of points. This is useful when you want to set globally, so just need to set on time. You could also registers forwards (like Ham), and you could return the number of points depending conditions. So an API could be really handy.
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Jhob94
AMX Mod X Donor
Join Date: Jul 2012
Old 11-12-2014 , 11:37   Re: [WEAPONS] Frags/Deaths Changer
Reply With Quote #42

Quote:
Originally Posted by Arkshine View Post
I don't know how it should be designed ; but you could have a native with a list of constants (event/action, etc.) to pre-define the number of points. This is useful when you want to set globally, so just need to set on time. You could also registers forwards (like Ham), and you could return the number of points depending conditions. So an API could be really handy.
If i have time tonight, i will sit and think about how to make it. But i understand now what you want, it's a nice idea. But first i would like to know all map objectives that there exists and how they work (like bombsite maps must explode/defuse bomb and get 3 points)

Edit:
Well, i hadnt time yet. 2 days ago i gone buy clothes, yesterday i was choosing wich clothes i will use tonight. Tonight its my bd party xD
So, saturday or sunday i will look into this. I can use the forum while i am at work, but i can't distract myslef so much into coding.
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Last edited by Jhob94; 11-14-2014 at 04:20.
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FR0NTLINE
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Join Date: Apr 2006
Location: Riverside Cali
Old 11-07-2016 , 14:24   Re: [WEAPONS] Frags/Deaths Changer
Reply With Quote #43

Happy Birthday 2 years and 5 days s00n!
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