Quote:
Originally Posted by Silvers
Plugin updated:
1.2 (18-Aug-2013)
- Added cvar "l4d_weapon_crate_count" to set how many times a spawner gives items/weapons before disappearing.
- Added cvar "l4d_weapon_crate_randomise" cvar to randomise the spawns based on a chance out of 100.
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hello
thanks that fixed it works
there was a problem with sniper scout (not spawn) and hardness weapons they jump (Counter Strike)
L 11/20/2015 - 03:19:15: [SM] Plugin encountered error 25: Call was aborted
L 11/20/2015 - 03:19:15: [SM] Native "ThrowError" reported: Failed to create entity 'weapon_sniper_scout_spawn'
L 11/20/2015 - 03:19:15: [SM] Displaying call stack trace for plugin "l4d_weapon_crate.smx":
L 11/20/2015 - 03:19:15: [SM] [0] Line 687, /home/groups/sourcemod/upload_tmp/phpEH6km9.sp::CreateSpawn()
L 11/20/2015 - 03:19:15: [SM] [1] Line 929, /home/groups/sourcemod/upload_tmp/phpEH6km9.sp::CmdSpawnerSaveMenu()
L 11/20/2015 - 03:19:15: [SM] [2] Line 783, /home/groups/sourcemod/upload_tmp/phpEH6km9.sp::ListMenuHandler()